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Stranger Things · Periphery

EXERCISE 15 OF 51
26-bar fill at bar 51
65 / 202 BARS COVERED
0 / 51 PASSED · 26 BARS LIT · IN THE PART S7
COUNT-IN
PART C
PART S7
CHORUS
PART E
OUTRO
OUTRO 2
13 groovesS10ECS7BF+8Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 12
LAND · 12
RUN · 1
JOIN · 8
LINK · 3
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Stranger Things on drums

202 bars of 4/4 at 135 BPM, about 6:28 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
135 BPM
TIME
4/4
BARS
202
LENGTH
6:28
DIFFICULTY
63/100

silence through bars 1-17, snare through bars 18-66, toms through bars 67-83, silence through bars 84-87, hi-hat through bars 88-91 and ride through bars 92-95, and 10 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 18, 21-22 and 25-26, and 8 more places -- 10.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    18
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |--------x-------|
BD |x---x-----x---x-|
Stranger Things -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

12 fills to learn, played 91 times: bars 33, 51, 52, 53, 54, 55 and 85 more.

What the course does

It cuts the song into 38 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C, BF -- 2 exercises, about 23 minutes.
  2. The grooves the song is built on -- E -- 4 exercises, about 28 minutes.
  3. Through Part E and Part C -- 5 exercises, about 27 minutes.
  4. Bars 24-74 -- 3 exercises, about 24 minutes.
  5. Through Part S7 and Part X -- 2 exercises, about 32 minutes. Open above.
  6. Through Part S7 and Part X -- 7 exercises, about 28 minutes.
  7. Through Part X and the Break 4 -- 1 exercise, about 5 minutes.
  8. Through the Chorus and Part E -- 2 exercises, about 57 minutes.
  9. and 4 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Stranger Things?

135 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Stranger Things hard to play on drums?

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 30 out of 100; the rest of the number is everything around it.

How long is the drum part?

202 bars, about 6:28 at the written tempo. The course breaks it into 38 exercises over 12 sittings, about 28 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Stranger Things?

12 fills to learn, played 91 times: bars 33, 51, 52, 53, 54, 55 and 85 more.

READ OFF THE SCORE ITSELF · 202 BARS ANALYSED