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Superhero · Simon Curtis

Superhero · Simon Curtis
EXERCISE 1 OF 18
Groove A -- Part A
0 / 134 BARS COVERED
0 / 18 PASSED · 55 BARS LIT
COUNT-IN
PART S2
PART A
BREAK
PART A
PART B
CHORUS 2
PART S10
CHORUS 3
BREAK 2
CHORUS 4
OUTRO
8 groovesCABS1S2+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 3
RUN · 2
JOIN · 6
LINK · 3
SECTION · 3
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Superhero on drums

134 bars at 164 BPM -- fast, and 3:16 of it without a break -- on crash, hi-hat, snare, mid tom and kick.

30 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it.

TEMPO
164 BPM
TIME
4/4
BARS
134
LENGTH
3:16
DIFFICULTY
30/100

silence through bars 1-16, snare through bars 17-36, toms through bars 37-42, hi-hat through bars 43-48, silence through bars 49-50 and hi-hat through bars 51-54, and 9 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 1-36, 49-50 and 55-60, and 2 more places -- 50% of every bar the kit plays. Learn that one and most of the song is already under your hands.

    17
    1e+a2e+a3e+a4e+a
SD |--------x-------|
BD |x---------------|
Superhero -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

There are no fills to speak of: the part holds one beat the whole way through.

What the course does

It cuts the song into 17 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- A, C -- 5 exercises, about 34 minutes.
  2. Bars 33-76 -- 6 exercises, about 28 minutes.
  3. Bars 81-130 -- 6 exercises, about 29 minutes.
  4. The whole song -- 1 exercise, about 10 minutes.
START THE COURSE ↑

Questions

What BPM is Superhero?

164 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Superhero hard to play on drums?

30 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it. The beat itself is 4 out of 100; the rest of the number is everything around it.

How long is the drum part?

134 bars, about 3:16 at the written tempo. The course breaks it into 17 exercises over 4 sittings, about 25 minutes each.

What do I need on the kit?

crash, hi-hat, snare, mid tom and kick. Nothing in the part asks for anything else.

READ OFF THE SCORE ITSELF · 134 BARS ANALYSED