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Tenebre rosso sangue/ultrakill · Richaadeb

EXERCISE 15 OF 64
Run D1 · Part D (bars 25-36)
57 / 159 BARS COVERED
0 / 64 PASSED · 12 BARS LIT · IN THE PART D
PART C
PART D
PART A
CHORUS
PART Z
PART AB
CHORUS 2
PART AI
OUTRO
14 groovesVAAECAI+9Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 17
FILL · 9
LAND · 9
RUN · 2
JOIN · 11
LINK · 5
SECTION · 10
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Tenebre rosso sangue/ultrakill on drums

159 bars at 176 BPM -- fast, and 3:37 of it without a break -- on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

71 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
176 BPM
TIME
4/4
BARS
159
LENGTH
3:37
DIFFICULTY
71/100

silence through bars 1-11, snare through bars 12-26, toms through bars 27-28, snare through bars 29-64, hi-hat through bars 65-70 and snare through bars 71-77, and 6 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 65-68, 70-71 and 73-76, and 3 more places -- 17.6% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    67
    1.......2.......3.......4.......
HH |o-------o-------o-------o-------|
SD |--------x---------------x-------|
BD |x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-|
Tenebre rosso sangue/ultrakill -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

9 fills to learn, played 11 times: bars 27, 28, 35, 38, 40, 64 and 5 more.

What the course does

It cuts the song into 54 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- V -- 3 exercises, about 24 minutes.
  2. The grooves the song is built on -- D -- 3 exercises, about 22 minutes.
  3. The grooves the song is built on -- C -- 3 exercises, about 26 minutes.
  4. Through Part C and Part D -- 5 exercises, about 32 minutes.
  5. Through Part D and Part K -- 3 exercises, about 30 minutes. Open above.
  6. Bars 35-42 -- 7 exercises, about 28 minutes.
  7. Through Part A -- 2 exercises, about 29 minutes.
  8. Bars 42-65 -- 6 exercises, about 25 minutes.
  9. and 11 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Tenebre rosso sangue/ultrakill?

176 BPM, in 4/4, with the time kept in thirty-second notes. At that speed the thirty-second notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Tenebre rosso sangue/ultrakill hard to play on drums?

71 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 69 out of 100; the rest of the number is everything around it.

How long is the drum part?

159 bars, about 3:37 at the written tempo. The course breaks it into 54 exercises over 19 sittings, about 25 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Tenebre rosso sangue/ultrakill?

9 fills to learn, played 11 times: bars 27, 28, 35, 38, 40, 64 and 5 more.

READ OFF THE SCORE ITSELF · 159 BARS ANALYSED