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The Conqueror Worm · Dance Gavin Dance

EXERCISE 15 OF 54
Fill at bar 20 and 68 (a small one)
98 / 160 BARS COVERED
0 / 54 PASSED · 2 BARS LIT · IN THE PART F
PART B
PART F
PART J
PART M
PART O
PART S
PART F
PART J
PART M
PART O
PART S
OUTRO
OUTRO 2
8 groovesACOFJM+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 15
FILL · 8
LAND · 8
RUN · 1
JOIN · 8
LINK · 8
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play The Conqueror Worm on drums

160 bars at 170 BPM -- fast, and 3:35 of it without a break -- on crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

66 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
170 BPM
TIME
4/4
BARS
160
LENGTH
3:35
DIFFICULTY
66/100

hi-hat through bars 1-16, snare through bars 17-32, hi-hat through bars 33-56, snare through bars 57-80, hi-hat through bars 81-104 and snare through bars 105-112, and 3 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 129-143 and 145-158 -- 18.1% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    129          130
    1e+a2e+a3e+a 1e+a2e+a3e+a
CC |x---x---x---|x---x---x---|
SD |------x-----|----------x-|
BD |xxxxxx----xx|xxx-x-xxxx--|
The Conqueror Worm -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

8 fills to learn, played 15 times: bars 8, 18, 20, 22, 24, 64 and 9 more.

What the course does

It cuts the song into 45 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- AC, O -- 2 exercises, about 28 minutes.
  2. The grooves the song is built on -- M -- 2 exercises, about 26 minutes.
  3. Through Part B -- 5 exercises, about 28 minutes.
  4. Through Part B and Part F -- 5 exercises, about 30 minutes.
  5. Through Part F and Part J -- 5 exercises, about 27 minutes. Open above.
  6. Through Part F and Part J -- 3 exercises, about 14 minutes.
  7. Through Part J and Part M -- 3 exercises, about 27 minutes.
  8. Through Part M and Part O -- 3 exercises, about 25 minutes.
  9. and 7 more sittings after that.
START THE COURSE ↑

Questions

What BPM is The Conqueror Worm?

170 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is The Conqueror Worm hard to play on drums?

66 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 47 out of 100; the rest of the number is everything around it.

How long is the drum part?

160 bars, about 3:35 at the written tempo. The course breaks it into 45 exercises over 15 sittings, about 24 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in The Conqueror Worm?

8 fills to learn, played 15 times: bars 8, 18, 20, 22, 24, 64 and 9 more.

READ OFF THE SCORE ITSELF · 160 BARS ANALYSED