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Thumbsucker · Pig Destroyer

EXERCISE 1 OF 46
Groove A -- Part A
0 / 75 BARS COVERED
0 / 46 PASSED · 10 BARS LIT · IN THE PART A
PART A
CHORUS
PART K
PART N
CHORUS 2
PART V
PART X
PART V
OUTRO
OUTRO 2
7 groovesGAKVX+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 10
LAND · 10
RUN · 1
JOIN · 8
LINK · 2
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Thumbsucker on drums

75 bars at 190 BPM -- fast, and 1:34 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

71 out of 100: demanding, mostly on how many notes a second it asks for.

TEMPO
190 BPM
TIME
4/4
BARS
75
LENGTH
1:34
DIFFICULTY
71/100

snare through bars 1-8, toms through bars 9-10, hi-hat through bars 11-24, snare through bars 25-26, ride through bars 27-34 and hi-hat through bars 35-44, and 6 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 1-3, 5-7 and 11-13, and 1 more place -- 13.3% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    1
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |--------x-------|
BD |x-xxx-x---xxx-x-|
Thumbsucker -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

10 fills to learn, played 15 times: bars 4, 8, 9, 10, 14, 20 and 9 more.

What the course does

It cuts the song into 35 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- A -- 6 exercises, about 32 minutes.
  2. The grooves the song is built on -- G -- 5 exercises, about 26 minutes.
  3. The grooves the song is built on -- K -- 3 exercises, about 22 minutes.
  4. Through Part A and the Chorus -- 4 exercises, about 28 minutes.
  5. Through the Chorus and Part K -- 5 exercises, about 20 minutes.
  6. Through Part K and Part N -- 3 exercises, about 26 minutes.
  7. Through Part N and the Chorus 2 -- 7 exercises, about 23 minutes.
  8. Through the Chorus 2 and Part V -- 2 exercises, about 26 minutes.
  9. and 4 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Thumbsucker?

190 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Thumbsucker hard to play on drums?

71 out of 100: demanding, mostly on how many notes a second it asks for. The beat itself is 43 out of 100; the rest of the number is everything around it.

How long is the drum part?

75 bars, about 1:34 at the written tempo. The course breaks it into 35 exercises over 12 sittings, about 23 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Thumbsucker?

10 fills to learn, played 15 times: bars 4, 8, 9, 10, 14, 20 and 9 more.

READ OFF THE SCORE ITSELF · 75 BARS ANALYSED