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Thunder Island · Jay Ferguson

Thunder Island · Jay Ferguson
EXERCISE 3 OF 53
Groove C -- Part C
40 / 128 BARS COVERED
0 / 53 PASSED · 17 BARS LIT · IN THE PART A, PART C, OUTRO
PART A
PART H
PART C
PART H
PART M
PART H
OUTRO
OUTRO 2
8 groovesUCHAM+3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 9
FILL · 12
LAND · 12
RUN · 1
JOIN · 7
LINK · 5
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Thunder Island on drums

128 bars of 4/4 at 123 BPM, about 4:10 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

52 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
123 BPM
TIME
4/4
BARS
128
LENGTH
4:10
DIFFICULTY
52/100

toms through bars 1-8, hi-hat through bars 9-52, ride through bars 53-65, silence through bars 66-72 and hi-hat through bars 73-128.

The beat

The beat the song is built on is one bar, played through bars 18-23, 26-27 and 42-43, and 5 more places -- 17.9% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    19
    1e+a2e+a3e+a4e+a
HH |x---x---x---x-x-|
SD |--------x-------|
BD |x-x---x---------|
Thunder Island -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

12 fills to learn, played 18 times: bars 8, 24, 36, 48, 64, 72 and 12 more.

What the course does

It cuts the song into 40 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- H, U -- 2 exercises, about 23 minutes.
  2. The grooves the song is built on -- C -- 5 exercises, about 30 minutes. Open above.
  3. Bars 1-41 -- 3 exercises, about 28 minutes.
  4. Bars 13-29 -- 7 exercises, about 29 minutes.
  5. Through Part C and Part H -- 5 exercises, about 20 minutes.
  6. Through Part H and Part M -- 4 exercises, about 27 minutes.
  7. Bars 63-89 -- 9 exercises, about 28 minutes.
  8. Through the Outro and the Outro 2 -- 2 exercises, about 29 minutes.
  9. and 3 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Thunder Island?

123 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Thunder Island hard to play on drums?

52 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 26 out of 100; the rest of the number is everything around it.

How long is the drum part?

128 bars, about 4:10 at the written tempo. The course breaks it into 40 exercises over 11 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Thunder Island?

12 fills to learn, played 18 times: bars 8, 24, 36, 48, 64, 72 and 12 more.

READ OFF THE SCORE ITSELF · 128 BARS ANALYSED