← SONGS

Voyager · Xdinary Heroes

EXERCISE 26 OF 67
Groove Y -- Part Y
64 / 116 BARS COVERED
0 / 67 PASSED · 6 BARS LIT · IN THE PART Y, CHORUS
PART E
PART O
PART Y
CHORUS
PART AE
CHORUS 2
PART AO
OUTRO
OUTRO 2
12 groovesAAEARAEO+7Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 12
FILL · 12
LAND · 12
RUN · 2
JOIN · 12
LINK · 8
SECTION · 8
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Voyager on drums

116 bars of 4/4 at 130 BPM, about 3:34 of playing, on crash, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot.

57 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
130 BPM
TIME
4/4
BARS
116
LENGTH
3:34
DIFFICULTY
57/100

silence through bars 1-4, hi-hat through bars 5-6, toms through bars 7-8, hi-hat through bars 9-10, snare through bars 11-14 and toms through bars 15-16, and 10 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 41-45, 69-75 and 81-83 -- 14.3% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    42
    1e+a2e+a3e+a4e+a
HH |--o---o---o---o-|
SD |----x-------x---|
BD |x-------x-----x-|
Voyager -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

12 fills to learn, played 34 times: bars 10, 12, 14, 15, 16, 20 and 28 more.

What the course does

It cuts the song into 54 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- AA, AR -- 5 exercises, about 34 minutes.
  2. The grooves the song is built on -- E -- 5 exercises, about 29 minutes.
  3. Through Part S3 and Part E -- 5 exercises, about 22 minutes.
  4. Through Part E and Part O -- 4 exercises, about 25 minutes.
  5. Through Part E and Part O -- 4 exercises, about 31 minutes.
  6. Through Part O and Part Y -- 2 exercises, about 19 minutes.
  7. Through Part O and Part Y -- 3 exercises, about 28 minutes. Open above.
  8. Through Part Y and the Chorus -- 5 exercises, about 22 minutes.
  9. and 9 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Voyager?

130 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Voyager hard to play on drums?

57 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 23 out of 100; the rest of the number is everything around it.

How long is the drum part?

116 bars, about 3:34 at the written tempo. The course breaks it into 54 exercises over 17 sittings, about 25 minutes each.

What do I need on the kit?

crash, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Voyager?

12 fills to learn, played 34 times: bars 10, 12, 14, 15, 16, 20 and 28 more.

READ OFF THE SCORE ITSELF · 116 BARS ANALYSED