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YELLER · Crustsox

YELLER · Crustsox
EXERCISE 18 OF 35
Groove N -- Part N (a two-bar phrase)
82 / 98 BARS COVERED
0 / 35 PASSED · 5 BARS LIT · IN THE PART N
CHORUS
PART D
CHORUS 2
PART D
PART N
CHORUS 3
OUTRO
OUTRO 2
5 groovesCDUNS6Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 7
FILL · 6
LAND · 6
RUN · 1
JOIN · 6
LINK · 5
SECTION · 3
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play YELLER on drums

98 bars of 4/4 at 145 BPM, about 2:42 of playing, on crash, hi-hat, snare, floor tom and kick.

48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
145 BPM
TIME
4/4
BARS
98
LENGTH
2:42
DIFFICULTY
48/100

snare through bars 1-8, hi-hat through bars 9-26, snare through bars 27-32, hi-hat through bars 33-34, snare through bars 35-40 and hi-hat through bars 41-42, and 10 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 3-5, 7-8 and 27-29, and 9 more places -- 29.2% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    3
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |----x-------x---|
BD |x-----x-x-----x-|
YELLER -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

6 fills to learn, played 26 times: bars 1, 2, 9, 10, 25, 26 and 20 more.

What the course does

It cuts the song into 28 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C, D -- 4 exercises, about 29 minutes.
  2. The grooves the song is built on -- J (a two-bar phrase) -- 4 exercises, about 28 minutes.
  3. Through the Chorus and Part D -- 4 exercises, about 28 minutes.
  4. Through Part D and the Chorus 2 -- 5 exercises, about 20 minutes.
  5. Through Part D and Part N -- 4 exercises, about 21 minutes. Open above.
  6. Through Part D and Part N -- 6 exercises, about 31 minutes.
  7. Bars 65-86 -- 4 exercises, about 29 minutes.
  8. The whole song -- 4 exercises, about 24 minutes.
START THE COURSE ↑

Questions

What BPM is YELLER?

145 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is YELLER hard to play on drums?

48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 31 out of 100; the rest of the number is everything around it.

How long is the drum part?

98 bars, about 2:42 at the written tempo. The course breaks it into 28 exercises over 8 sittings, about 26 minutes each.

What do I need on the kit?

crash, hi-hat, snare, floor tom and kick. Nothing in the part asks for anything else.

How many fills are in YELLER?

6 fills to learn, played 26 times: bars 1, 2, 9, 10, 25, 26 and 20 more.

READ OFF THE SCORE ITSELF · 98 BARS ANALYSED