SLAPSHOCK · DRUM FILLS

The drum fills in Agent Orange

14 fills to learn, played 22 times across 106 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
100 BPM
TIME
4/4
BARS
106
LENGTH
4:13
DIFFICULTY
58/100

Bar 16

LOOP · 100 BPM
PLAYED AT BAR 16 · LANDS ON BAR 17

On hi-hat and kick. 41 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 17. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 20, and 1 more time

LOOP · 100 BPM
PLAYED AT BARS 20 AND 38 · LANDS ON BAR 21

On hi-hat, snare and kick. 49 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 21. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 26, and 1 more time

LOOP · 100 BPM
PLAYED AT BARS 26 AND 30 · LANDS ON BAR 27

On crash, hi-hat, snare and kick. 49 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 27. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 28, and 2 more times

LOOP · 100 BPM
PLAYED AT BARS 28, 54 AND 97 · LANDS ON BAR 29

On crash, hi-hat, snare and kick. 39 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 34

LOOP · 100 BPM
PLAYED AT BAR 34 · LANDS ON BAR 35

On hi-hat, snare and mid tom. 10 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 35. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 46

LOOP · 100 BPM
PLAYED AT BAR 46 · LANDS ON BAR 47

On hi-hat, snare and kick. 44 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 47. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 50

LOOP · 100 BPM
PLAYED AT BAR 50 · LANDS ON BAR 51

On hi-hat, snare and kick. 35 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 51. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 62

LOOP · 100 BPM
PLAYED AT BAR 62 · LANDS ON BAR 63

On hi-hat, snare and kick. 41 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 63. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 65, and 2 more times

On hi-hat, snare, mid tom, floor tom and kick. 48 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 68. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 71

LOOP · 100 BPM
PLAYED AT BAR 71 · LANDS ON BAR 72

On hi-hat, snare, mid tom and kick. 44 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 72. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 73, and 1 more time

LOOP · 100 BPM
PLAYED AT BARS 73 AND 89 · LANDS ON BAR 74

On crash, hi-hat, snare and kick. 50 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 74. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 82, and 1 more time

LOOP · 100 BPM
PLAYED AT BARS 82-83 · LANDS ON BAR 84

On crash, snare and kick. 29 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 84. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 87

LOOP · 100 BPM
PLAYED AT BAR 87 · LANDS ON BAR 88

On hi-hat, snare and kick. 42 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 88. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 106

LOOP · 100 BPM
PLAYED AT BAR 106

On snare and kick. 9 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Agent Orange?

14 distinct fills, played 22 times: bars 16, 20, 26, 28, 30 and 34, and 13 more places.

What is the hardest fill in Agent Orange?

The one at bar 20, at 57 out of 100. 106 bars of 4/4 at a walking 100 BPM, 4:13 of playing, on crash, hi-hat, snare, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 106 BARS ANALYSED