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All Signs Point To Lauderdale · A Day To Remember

EXERCISE 39 OF 58
Join Part X to Part AJ (bars 88-90)
98 / 121 BARS COVERED
0 / 58 PASSED · 3 BARS LIT · IN THE PART X, PART AJ
COUNT-IN
CHORUS
PART H
CHORUS 2
PART H
CHORUS 3
PART X
PART AJ
OUTRO 2
7 groovesCHXAJS1+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 14
LAND · 14
RUN · 1
JOIN · 9
LINK · 5
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play All Signs Point To Lauderdale on drums

121 bars of 4/4 at 150 BPM, about 3:14 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

49 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
150 BPM
TIME
4/4
BARS
121
LENGTH
3:14
DIFFICULTY
49/100

silence through bars 1-9, snare through bars 10-15, hi-hat through bars 16-25, snare through bars 26-39, hi-hat through bars 40-49 and snare through bars 50-62, and 11 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 10-12, 14 and 27, and 11 more places -- 20.4% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    10
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |----x-------x---|
BD |x-------x-x---x-|
All Signs Point To Lauderdale -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

14 fills to learn, played 40 times: bars 9, 15, 16, 17, 29, 30 and 34 more.

What the course does

It cuts the song into 43 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C, H -- 4 exercises, about 27 minutes.
  2. The grooves the song is built on -- D -- 5 exercises, about 37 minutes.
  3. Bars 14-31 -- 6 exercises, about 26 minutes.
  4. Bars 30-57 -- 5 exercises, about 31 minutes.
  5. Through the Chorus 3 and Part X -- 8 exercises, about 30 minutes.
  6. Bars 72-91 -- 3 exercises, about 23 minutes.
  7. Through Part X and Part AJ -- 7 exercises, about 30 minutes.
  8. Bars 86-102 -- 7 exercises, about 27 minutes. Open above.
  9. and 3 more sittings after that.
START THE COURSE ↑

Questions

What BPM is All Signs Point To Lauderdale?

150 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is All Signs Point To Lauderdale hard to play on drums?

49 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 31 out of 100; the rest of the number is everything around it.

How long is the drum part?

121 bars, about 3:14 at the written tempo. The course breaks it into 43 exercises over 11 sittings, about 27 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in All Signs Point To Lauderdale?

14 fills to learn, played 40 times: bars 9, 15, 16, 17, 29, 30 and 34 more.

READ OFF THE SCORE ITSELF · 121 BARS ANALYSED