RUSH · DRUM FILLS

The drum fills in Animate

14 fills to learn, played 35 times across 176 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
116 BPM
TIME
4/4
BARS
176
LENGTH
6:03
DIFFICULTY
64/100

Bar 1, and 1 more time

LOOP · 116 BPM
PLAYED AT BARS 1-2 · LANDS ON BAR 3

On snare. 7 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 3. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 28

LOOP · 116 BPM
PLAYED AT BAR 28 · LANDS ON BAR 29

On ride, snare, high tom and kick. 47 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 38, and 17 more times

LOOP · 116 BPM
PLAYED AT BARS 38, 42, 44, 50 AND 54, AND 13 MORE PLACES · LANDS ON BAR 39

On crash, hi-hat, snare and kick. 53 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 39. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 46, and 1 more time

LOOP · 116 BPM
PLAYED AT BARS 46 AND 96 · LANDS ON BAR 47

On hi-hat, snare, high tom, mid tom and kick. 49 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 47. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 62

LOOP · 116 BPM
PLAYED AT BAR 62 · LANDS ON BAR 63

On ride, snare, high tom and kick. 52 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 63. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 74, and 1 more time

LOOP · 116 BPM
PLAYED AT BARS 74 AND 78 · LANDS ON BAR 75

On ride, hi-hat, snare and kick. 46 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 75. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 80

LOOP · 116 BPM
PLAYED AT BAR 80 · LANDS ON BAR 81

On hi-hat, snare, high tom, mid tom and kick. 59 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 81. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 84, and 1 more time

LOOP · 116 BPM
PLAYED AT BARS 84 AND 139 · LANDS ON BAR 85

On crash, ride, snare and kick. 55 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 85. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 88

LOOP · 116 BPM
PLAYED AT BAR 88 · LANDS ON BAR 89

On crash, ride, snare and kick. 51 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 89. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 116

LOOP · 116 BPM
PLAYED AT BAR 116 · LANDS ON BAR 117

On high tom, mid tom and floor tom. 15 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 117. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 137

LOOP · 116 BPM
PLAYED AT BAR 137 · LANDS ON BAR 138

On snare, high tom, mid tom, floor tom and kick. 61 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 138. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 147

LOOP · 116 BPM
PLAYED AT BAR 147 · LANDS ON BAR 148

On crash, ride, snare and kick. 44 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 148. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 151

LOOP · 116 BPM
PLAYED AT BAR 151 · LANDS ON BAR 152

On crash, snare, high tom, mid tom and kick. 33 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 152. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 163

LOOP · 116 BPM
PLAYED AT BAR 163 · LANDS ON BAR 164

On crash, snare, high tom and kick. 62 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 164. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Animate?

14 distinct fills, played 35 times: bars 1-2, 28, 38, 42, 44 and 46, and 28 more places.

What is the hardest fill in Animate?

The one at bar 84, at 63 out of 100. 176 bars of 4/4 at 116 BPM, about 6:03 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 176 BARS ANALYSED