KARNIVOOL · DRUM FILLS

The drum fills in Animation

9 fills to learn, played 15 times across 108 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
141 BPM
TIME
7/4
BARS
108
LENGTH
4:55
DIFFICULTY
47/100

Bar 30, and 2 more times

LOOP · 141 BPM
PLAYED AT BARS 30, 50 AND 54 · LANDS ON BAR 31

On snare, high tom, floor tom, kick and hi-hat foot. 38 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 31. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 32

LOOP · 141 BPM
PLAYED AT BAR 32 · LANDS ON BAR 33

On snare, high tom, mid tom, kick and hi-hat foot. 44 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 33. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 34

LOOP · 141 BPM
PLAYED AT BAR 34 · LANDS ON BAR 35

On crash, snare, high tom, floor tom, kick and hi-hat foot. 51 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 35. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 36, and 4 more times

LOOP · 141 BPM
PLAYED AT BARS 36, 38, 40, 56 AND 60 · LANDS ON BAR 37

On crash, snare, floor tom, kick and hi-hat foot. 36 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 37. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 42

LOOP · 141 BPM
PLAYED AT BAR 42 · LANDS ON BAR 43

On crash, snare, floor tom, kick and hi-hat foot. 47 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 43. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 46

LOOP · 141 BPM
PLAYED AT BAR 46 · LANDS ON BAR 47

On crash, snare, high tom, floor tom, kick and hi-hat foot. 58 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 47. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 58

LOOP · 141 BPM
PLAYED AT BAR 58 · LANDS ON BAR 59

On crash, snare, floor tom, kick and hi-hat foot. 51 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 59. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 62

LOOP · 141 BPM
PLAYED AT BAR 62 · LANDS ON BAR 63

On crash, snare, kick and hi-hat foot. 52 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 63. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 64

LOOP · 141 BPM
PLAYED AT BAR 64 · LANDS ON BAR 65

On crash, snare and kick. 48 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 65. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Animation?

9 distinct fills, played 15 times: bars 30, 32, 34, 36, 38 and 40, and 9 more places.

What is the hardest fill in Animation?

The one at bar 46, at 58 out of 100. 108 bars of 7/4 -- not four -- at 141 BPM, 4:55 of playing on crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 108 BARS ANALYSED