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Bad Company · Bad Company

EXERCISE 23 OF 35
Groove Q
97 / 131 BARS COVERED
0 / 35 PASSED · 2 BARS LIT · IN THE PART D
COUNT-IN
CHORUS
CHORUS 2
PART D
OUTRO
OUTRO 2
5 groovesADSCS1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 6
FILL · 7
LAND · 7
JOIN · 5
LINK · 5
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Bad Company on drums

131 bars of 4/4 at 112 BPM, about 4:41 of playing, on crash, ride, hi-hat, snare, high tom, floor tom, kick and hi-hat foot.

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
112 BPM
TIME
4/4
BARS
131
LENGTH
4:41
DIFFICULTY
46/100

silence through bars 1-18, kick and crashes through bars 19-28, hi-hat through bars 29-39, kick and crashes through bars 40-62, hi-hat through bars 63-74 and ride through bars 75-76, and 3 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 30-31, 34 and 64-65, and 10 more places -- 20.4% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    30
    1e+a2e+a3e+a4e+a
HH |x-x-x-x-x-x-x-x-|
SD |----x-------x---|
BD |x-------x-x-----|
Bad Company -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

7 fills to learn, played 15 times: bars 28, 32, 36, 62, 66, 74 and 9 more.

What the course does

It cuts the song into 27 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- D, C -- 4 exercises, about 28 minutes.
  2. The grooves the song is built on -- S -- 2 exercises, about 26 minutes.
  3. Bars 30-71 -- 7 exercises, about 28 minutes.
  4. Bars 70-83 -- 9 exercises, about 31 minutes.
  5. Through Part D -- 3 exercises, about 29 minutes. Open above.
  6. Bars 100-115 -- 6 exercises, about 26 minutes.
  7. The whole song -- 4 exercises, about 21 minutes.
START THE COURSE ↑

Questions

What BPM is Bad Company?

112 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Bad Company hard to play on drums?

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 34 out of 100; the rest of the number is everything around it.

How long is the drum part?

131 bars, about 4:41 at the written tempo. The course breaks it into 27 exercises over 7 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Bad Company?

7 fills to learn, played 15 times: bars 28, 32, 36, 62, 66, 74 and 9 more.

READ OFF THE SCORE ITSELF · 131 BARS ANALYSED