ARCHITECTS · DRUM FILLS

The drum fills in Brain Dead

7 fills to learn, played 17 times across 103 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
160 BPM
TIME
4/4
BARS
103
LENGTH
2:35
DIFFICULTY
69/100

Bar 7, and 1 more time

LOOP · 160 BPM
PLAYED AT BARS 7 AND 45 · LANDS ON BAR 8

On ride, snare and kick. 86 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 8. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 11, and 1 more time

LOOP · 160 BPM
PLAYED AT BARS 11 AND 19 · LANDS ON BAR 12

On crash, snare, high tom, mid tom, floor tom and kick. 32 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 12. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 15

LOOP · 160 BPM
PLAYED AT BAR 15 · LANDS ON BAR 16

On hi-hat, snare and kick. 58 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 16. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 27, and 1 more time

LOOP · 160 BPM
PLAYED AT BARS 27 AND 65 · LANDS ON BAR 28

On snare and kick. 31 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 28. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 31, and 1 more time

LOOP · 160 BPM
PLAYED AT BARS 31 AND 69 · LANDS ON BAR 32

On crash, ride, snare, kick and hi-hat foot. 44 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 32. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 35, and 1 more time

LOOP · 160 BPM
PLAYED AT BARS 35 AND 73 · LANDS ON BAR 36

On crash, snare, high tom, mid tom, floor tom, kick and hi-hat foot. 47 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 36. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 39, and 5 more times

LOOP · 160 BPM
PLAYED AT BARS 39-41 AND 77-79 · LANDS ON BAR 42

On crash, ride, snare, floor tom, kick and hi-hat foot. 29 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 42. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Brain Dead?

7 distinct fills, played 17 times: bars 7, 11, 15, 19, 27 and 31, and 7 more places.

What is the hardest fill in Brain Dead?

The one at bar 7, at 93 out of 100. 103 bars at 160 BPM -- fast, and 2:35 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 103 BARS ANALYSED