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Call Me Little Sunshine · Ghost

EXERCISE 1 OF 54
Groove G -- Chorus
0 / 104 BARS COVERED
0 / 54 PASSED · 17 BARS LIT
PART C
CHORUS
PART M
CHORUS 2
CHORUS 3
PART O
PART S9
OUTRO
OUTRO 2
7 groovesGACMCS9+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 10
FILL · 12
LAND · 12
RUN · 2
JOIN · 7
LINK · 4
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Call Me Little Sunshine on drums

104 bars of 4/4 at a walking 88 BPM, 4:41 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

43 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it.

TEMPO
88 BPM
TIME
4/4
BARS
104
LENGTH
4:41
DIFFICULTY
43/100

hi-hat through bar 1, ride through bars 2-10, hi-hat through bars 11-27, snare through bars 28-30, hi-hat through bars 31-51 and snare through bars 52-54, and 9 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 11-13, 16 and 31-33, and 6 more places -- 16.7% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    12
    1e+a2e+a3e+a4e+a
HH |o-o-o-o-o-o-o-o-|
SD |----x-------x---|
BD |x-------x-------|
Call Me Little Sunshine -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

12 fills to learn, played 38 times: bars 9, 17, 27, 30, 34, 35 and 32 more.

What the course does

It cuts the song into 41 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- G, M, O -- 3 exercises, about 30 minutes. Open above.
  2. Through Part C and the Chorus -- 5 exercises, about 27 minutes.
  3. Through Part C and the Chorus -- 4 exercises, about 27 minutes.
  4. Through the Chorus and Part M -- 4 exercises, about 28 minutes.
  5. Bars 17-31 -- 8 exercises, about 28 minutes.
  6. Bars 28-55 -- 5 exercises, about 23 minutes.
  7. Bars 58-71 -- 5 exercises, about 25 minutes.
  8. Through Part S9 and the Outro -- 4 exercises, about 20 minutes.
  9. and 3 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Call Me Little Sunshine?

88 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Call Me Little Sunshine hard to play on drums?

43 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it. The beat itself is 23 out of 100; the rest of the number is everything around it.

How long is the drum part?

104 bars, about 4:41 at the written tempo. The course breaks it into 41 exercises over 11 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Call Me Little Sunshine?

12 fills to learn, played 38 times: bars 9, 17, 27, 30, 34, 35 and 32 more.

READ OFF THE SCORE ITSELF · 104 BARS ANALYSED