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chihiro · morningstar

chihiro · morningstar
EXERCISE 6 OF 85
Part B into Part C with the record (bars 2-9)
41 / 220 BARS COVERED
0 / 85 PASSED · 8 BARS LIT · IN THE PART B, PART C
PART B
PART C
PART M
PART F
PART B
CHORUS
CHORUS 2
PART AV
PART S15
OUTRO
OUTRO 2
13 groovesABMAVCB+8Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 14
FILL · 18
LAND · 18
RUN · 3
JOIN · 13
LINK · 7
SECTION · 11
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play chihiro on drums

220 bars of 4/4 at 120 BPM, about 7:19 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

39 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it.

TEMPO
120 BPM
TIME
4/4
BARS
220
LENGTH
7:19
DIFFICULTY
39/100

ride through bars 1-5, hi-hat through bars 6-10, ride through bars 11-16, hi-hat through bars 17-55, ride through bars 56-80 and hi-hat through bars 81-93, and 13 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 6, 8 and 10, and 9 more places -- 5.8% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    18
    1e+a2e+a3e+a4e+a
HH |x---x---x---x---|
SD |--------x-------|
BD |----x-----------|
chihiro -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

18 fills to learn, played 42 times: bars 16, 31, 32, 40, 44, 46 and 36 more.

What the course does

It cuts the song into 66 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C, A -- 2 exercises, about 21 minutes.
  2. The grooves the song is built on -- B -- 3 exercises, about 26 minutes.
  3. Bars 2-57 -- 7 exercises, about 29 minutes. Open above.
  4. Bars 6-65 -- 6 exercises, about 21 minutes.
  5. Through Part C and Part G -- 6 exercises, about 30 minutes.
  6. Bars 30-49 -- 6 exercises, about 31 minutes.
  7. Bars 52-81 -- 7 exercises, about 28 minutes.
  8. Through Part B and the Chorus -- 5 exercises, about 29 minutes.
  9. and 8 more sittings after that.
START THE COURSE ↑

Questions

What BPM is chihiro?

120 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is chihiro hard to play on drums?

39 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it. The beat itself is 28 out of 100; the rest of the number is everything around it.

How long is the drum part?

220 bars, about 7:19 at the written tempo. The course breaks it into 66 exercises over 16 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in chihiro?

18 fills to learn, played 42 times: bars 16, 31, 32, 40, 44, 46 and 36 more.

READ OFF THE SCORE ITSELF · 220 BARS ANALYSED