MUSE · DRUM FILLS

The drum fills in City Of Delusion

5 fills to learn, played 9 times across 127 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
120 BPM
TIME
4/4
BARS
127
LENGTH
4:14
DIFFICULTY
55/100

Bar 16

LOOP · 120 BPM
PLAYED AT BAR 16 · LANDS ON BAR 17

On ride, snare, mid tom, floor tom, kick and hi-hat foot. 53 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 17. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 20, and 2 more times

LOOP · 120 BPM
PLAYED AT BARS 20, 62 AND 104 · LANDS ON BAR 21

On mid tom, floor tom and kick. 21 out of 100 -- straightforward -- and what decides that is how many limbs land on the same note. In the song it lands on bar 21. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 29, and 2 more times

LOOP · 120 BPM
PLAYED AT BARS 29, 71 AND 113 · LANDS ON BAR 30

On crash, snare and kick. 21 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 30. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 88

LOOP · 120 BPM
PLAYED AT BAR 88 · LANDS ON BAR 89

On snare and floor tom. 21 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 89. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 96

LOOP · 120 BPM
PLAYED AT BAR 96 · LANDS ON BAR 97

On hi-hat, snare and kick. 47 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 97. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in City Of Delusion?

5 distinct fills, played 9 times: bars 16, 20, 29, 62, 71 and 88, and 3 more places.

What is the hardest fill in City Of Delusion?

The one at bar 16, at 53 out of 100. 127 bars of 4/4 at 120 BPM, about 4:14 of playing, on crash, ride, hi-hat, snare, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 127 BARS ANALYSED