AVENGED SEVENFOLD · DRUM FILLS

The drum fills in Clairvoyant Disease

9 fills to learn, played 16 times across 117 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
70 BPM
TIME
4/4
BARS
117
LENGTH
6:41
DIFFICULTY
61/100

Bar 4

LOOP · 70 BPM
PLAYED AT BAR 4 · LANDS ON BAR 5

On hi-hat, snare, high tom, mid tom and kick. 45 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 5. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 12, and 1 more time

LOOP · 70 BPM
PLAYED AT BARS 12 AND 28 · LANDS ON BAR 13

On hi-hat, snare and kick. 51 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 20

LOOP · 70 BPM
PLAYED AT BAR 20 · LANDS ON BAR 21

On crash, snare, high tom, mid tom, floor tom and kick. 56 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 21. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 36, and 1 more time

LOOP · 70 BPM
PLAYED AT BARS 36 AND 100 · LANDS ON BAR 37

On crash, snare, floor tom and kick. 50 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 37. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 43

LOOP · 70 BPM
PLAYED AT BAR 43 · LANDS ON BAR 44

On crash, hi-hat, snare and kick. 37 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 44. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 50, and 2 more times

LOOP · 70 BPM
PLAYED AT BARS 50-52 · LANDS ON BAR 53

On crash, snare, mid tom, floor tom and kick. 30 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 53. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 89, and 3 more times

LOOP · 70 BPM
PLAYED AT BARS 89-92 · LANDS ON BAR 93

On crash, snare, mid tom, floor tom and kick. 29 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 93. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 108

LOOP · 70 BPM
PLAYED AT BAR 108 · LANDS ON BAR 109

On high tom, mid tom and floor tom. 15 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 109. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 117

LOOP · 70 BPM
PLAYED AT BAR 117

On crash, ride, snare and kick. 34 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Clairvoyant Disease?

9 distinct fills, played 16 times: bars 4, 12, 20, 28, 36 and 43, and 5 more places.

What is the hardest fill in Clairvoyant Disease?

The one at bar 12, at 59 out of 100. 117 bars, 6:41, at 70 BPM: slow enough that every note is exposed. Crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick and nothing else.

READ OFF THE SCORE ITSELF · 117 BARS ANALYSED