FOO FIGHTERS · DRUM FILLS

The drum fills in Come Alive (Echoes, Silence, Patience & Grace Version)

7 fills to learn, played 12 times across 149 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
135 BPM
TIME
3/4
BARS
149
LENGTH
3:19
DIFFICULTY
38/100

Bar 90, and 1 more time

LOOP · 135 BPM
PLAYED AT BARS 90 AND 114 · LANDS ON BAR 91

On hi-hat and snare. 14 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 91. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 98

LOOP · 135 BPM
PLAYED AT BAR 98 · LANDS ON BAR 99

On hi-hat, snare, mid tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 99. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 106

LOOP · 135 BPM
PLAYED AT BAR 106 · LANDS ON BAR 107

On hi-hat, snare, mid tom, floor tom and kick. 44 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 107. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 110

LOOP · 135 BPM
PLAYED AT BAR 110 · LANDS ON BAR 111

On crash, hi-hat, snare and kick. 44 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 111. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 122

LOOP · 135 BPM
PLAYED AT BAR 122 · LANDS ON BAR 123

On crash, snare and kick. 46 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 123. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 130

LOOP · 135 BPM
PLAYED AT BAR 130 · LANDS ON BAR 131

On crash, snare and mid tom. 27 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 131. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 144, and 4 more times

LOOP · 135 BPM
PLAYED AT BARS 144-148 · LANDS ON BAR 149

On crash, snare, mid tom and kick. 41 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 149. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Come Alive (Echoes, Silence, Patience & Grace Version)?

7 distinct fills, played 12 times: bars 90, 98, 106, 110, 114 and 122, and 2 more places.

What is the hardest fill in Come Alive (Echoes, Silence, Patience & Grace Version)?

The one at bar 122, at 46 out of 100. 149 bars of 3/4 -- not four -- at 135 BPM, 3:19 of playing on crash, hi-hat, snare, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 149 BARS ANALYSED