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Commercial Icon · Anakreenskyrider

EXERCISE 27 OF 46
Join Part J to Chorus 2 (bars 38-40)
77 / 94 BARS COVERED
0 / 46 PASSED · 3 BARS LIT · IN THE PART J, CHORUS 2
CHORUS
PART F
PART J
CHORUS 2
PART J
PART O
OUTRO 2
7 groovesCJFOD+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 12
FILL · 7
LAND · 7
RUN · 2
JOIN · 8
LINK · 4
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Commercial Icon on drums

94 bars of 4/4 at 150 BPM, about 2:31 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
150 BPM
TIME
4/4
BARS
94
LENGTH
2:31
DIFFICULTY
46/100

silence through bars 1-4, hi-hat through bars 5-39, snare through bars 40-43, hi-hat through bars 44-73, ride through bars 74-81 and toms through bars 82-85, and 1 more change after that.

The beat

The beat the song is built on is one bar, played through bars 8-15, 25 and 27, and 6 more places -- 33.3% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    9
    1e+a2e+a3e+a4e+a
HH |--x---x---x---x-|
SD |----x-------x---|
BD |x-------x-------|
Commercial Icon -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

7 fills to learn, played 10 times: bars 23, 31, 35, 57, 61, 65 and 4 more.

What the course does

It cuts the song into 38 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C, J -- 4 exercises, about 25 minutes.
  2. The grooves the song is built on -- O -- 3 exercises, about 21 minutes.
  3. Through the Chorus -- 3 exercises, about 22 minutes.
  4. Through the Chorus and Part D -- 3 exercises, about 23 minutes.
  5. Through Part D and Part F -- 2 exercises, about 22 minutes.
  6. Through Part F -- 5 exercises, about 30 minutes.
  7. Through Part F and Part J -- 6 exercises, about 30 minutes.
  8. Through Part J and the Chorus 2 -- 5 exercises, about 32 minutes. Open above.
  9. and 4 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Commercial Icon?

150 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Commercial Icon hard to play on drums?

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 19 out of 100; the rest of the number is everything around it.

How long is the drum part?

94 bars, about 2:31 at the written tempo. The course breaks it into 38 exercises over 12 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Commercial Icon?

7 fills to learn, played 10 times: bars 23, 31, 35, 57, 61, 65 and 4 more.

READ OFF THE SCORE ITSELF · 94 BARS ANALYSED