LUCRETIA · DRUM FILLS

The drum fills in Cosmic Ossuary

21 fills to learn, played 59 times across 137 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
120 BPM
TIME
4/4
BARS
137
LENGTH
4:57
DIFFICULTY
90/100

Bar 2, and 2 more times

LOOP · 120 BPM
PLAYED AT BARS 2, 43 AND 47 · LANDS ON BAR 3

On crash, high tom, mid tom and kick. 35 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 3. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 4, and 3 more times

LOOP · 120 BPM
PLAYED AT BARS 4-7 · LANDS ON BAR 8

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 55 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 8. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 10, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 10 AND 59 · LANDS ON BAR 11

On crash, hi-hat, snare and kick. 58 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 11. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 12, and 3 more times

LOOP · 120 BPM
PLAYED AT BARS 12, 14, 61 AND 63 · LANDS ON BAR 13

On crash, hi-hat, snare and kick. 100 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 16, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 16 AND 65 · LANDS ON BAR 17

On crash, hi-hat, snare and kick. 90 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 17. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 20, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 20 AND 24 · LANDS ON BAR 21

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 76 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 21. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 29, and 6 more times

On crash, ride, hi-hat, snare, mid tom and kick. 100 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 36. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 37, and 4 more times

LOOP · 120 BPM
PLAYED AT BARS 37-41 · LANDS ON BAR 42

On crash, ride, hi-hat, snare and kick. 78 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 42. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 45

LOOP · 120 BPM
PLAYED AT BAR 45 · LANDS ON BAR 46

On crash, snare, mid tom, floor tom and kick. 40 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 46. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 49

LOOP · 120 BPM
PLAYED AT BAR 49 · LANDS ON BAR 50

On crash, snare, mid tom, floor tom and kick. 32 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 50. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 53

LOOP · 120 BPM
PLAYED AT BAR 53 · LANDS ON BAR 54

On crash, hi-hat, snare, mid tom, floor tom and kick. 58 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 54. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 74, and 2 more times

On crash, hi-hat, snare, mid tom and kick. 100 out of 100 -- hard -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 77. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 78, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 78 AND 80 · LANDS ON BAR 79

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 98 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 79. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 85, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 85 AND 93 · LANDS ON BAR 86

On crash, snare and kick. 40 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 86. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 89

LOOP · 120 BPM
PLAYED AT BAR 89 · LANDS ON BAR 90

On crash, snare, floor tom and kick. 48 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 90. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 97, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 97-98 · LANDS ON BAR 99

On crash, snare, mid tom, floor tom and kick. 47 out of 100 -- a step up -- and what decides that is how fine the subdivision is. In the song it lands on bar 99. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 102

LOOP · 120 BPM
PLAYED AT BAR 102 · LANDS ON BAR 103

On crash, snare, mid tom, floor tom and kick. 44 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 103. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 104

LOOP · 120 BPM
PLAYED AT BAR 104 · LANDS ON BAR 105

On crash, snare and kick. 41 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 105. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 106, and 5 more times

On crash, ride, snare, mid tom, floor tom and kick. 68 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 112. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 115, and 6 more times

On crash, ride, hi-hat, snare, mid tom and kick. 85 out of 100 -- hard -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 122. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 124, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 124-125 · LANDS ON BAR 126

On crash, ride, snare and kick. 70 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 126. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Cosmic Ossuary?

21 distinct fills, played 59 times: bars 2, 4-7, 10, 12, 14 and 16, and 25 more places.

What is the hardest fill in Cosmic Ossuary?

The one at bar 12, at 100 out of 100. 137 bars of 4/4 at 120 BPM, about 4:57 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 137 BARS ANALYSED