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Crazy Xenomorph · Demetori

EXERCISE 6 OF 74
Fill at bar 72 (a small one)
39 / 161 BARS COVERED
0 / 74 PASSED · 1 BAR LIT · IN THE PART P
COUNT-IN
PART D
PART K
CHORUS
PART Y
PART AD
PART P
PART AQ
PART S11
CHORUS 2
PART Y
OUTRO
BREAK
12 groovesQYADS15K+7Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 10
FILL · 18
LAND · 18
RUN · 1
JOIN · 10
LINK · 7
SECTION · 9
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Crazy Xenomorph on drums

161 bars of 4/4 at 140 BPM, about 5:10 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

71 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
140 BPM
TIME
4/4
BARS
161
LENGTH
5:10
DIFFICULTY
71/100

silence through bars 1-9, hi-hat through bars 10-31, ride through bars 32-39, hi-hat through bars 40-41, snare through bars 42-44 and ride through bars 45-52, and 13 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 33-35, 37 and 46-48, and 3 more places -- 12.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    33
    1e+a2e+a3e+a4e+a
RD |x-x-x-x-x-x-x-x-|
SD |x---x---x---x---|
BD |xxxxxxxxxxxxxxxx|
Crazy Xenomorph -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

18 fills to learn, played 53 times: bars 10, 11, 12, 14, 15, 18 and 47 more.

What the course does

It cuts the song into 55 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- Q -- 1 exercise, about 20 minutes.
  2. The grooves the song is built on -- AD -- 1 exercise, about 20 minutes.
  3. The grooves the song is built on -- P -- 3 exercises, about 28 minutes.
  4. Bars 13-73 -- 5 exercises, about 29 minutes. Open above.
  5. Through Part S2 and Part D -- 7 exercises, about 30 minutes.
  6. Through Part D and Part K -- 5 exercises, about 27 minutes.
  7. Bars 13-36 -- 7 exercises, about 30 minutes.
  8. Through Part K and the Chorus -- 3 exercises, about 18 minutes.
  9. and 10 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Crazy Xenomorph?

140 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Crazy Xenomorph hard to play on drums?

71 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 81 out of 100; the rest of the number is everything around it.

How long is the drum part?

161 bars, about 5:10 at the written tempo. The course breaks it into 55 exercises over 18 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Crazy Xenomorph?

18 fills to learn, played 53 times: bars 10, 11, 12, 14, 15, 18 and 47 more.

READ OFF THE SCORE ITSELF · 161 BARS ANALYSED