METALLICA · DRUM FILLS

The drum fills in Damage, Inc.

15 fills to learn, played 31 times across 198 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
49 BPM
TIME
4/4
BARS
198
LENGTH
16:07
DIFFICULTY
62/100

Bar 9, and 3 more times

LOOP · 49 BPM
PLAYED AT BARS 9-12 · LANDS ON BAR 13

On hi-hat and snare. 11 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 26, and 2 more times

LOOP · 49 BPM
PLAYED AT BARS 26-28 · LANDS ON BAR 29

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 48 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 49, and 3 more times

LOOP · 49 BPM
PLAYED AT BARS 49, 57, 77 AND 85 · LANDS ON BAR 50

On crash, hi-hat, snare and kick. 25 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 50. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 61, and 2 more times

LOOP · 49 BPM
PLAYED AT BARS 61, 89 AND 156 · LANDS ON BAR 62

On hi-hat, snare and kick. 29 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 62. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 68, and 1 more time

LOOP · 49 BPM
PLAYED AT BARS 68-69 · LANDS ON BAR 70

On crash, hi-hat and snare. 7 out of 100 -- straightforward -- and what decides that is how many limbs land on the same note. In the song it lands on bar 70. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 106, and 1 more time

LOOP · 49 BPM
PLAYED AT BARS 106 AND 110 · LANDS ON BAR 107

On crash, hi-hat, snare and kick. 30 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 107. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 108

LOOP · 49 BPM
PLAYED AT BAR 108 · LANDS ON BAR 109

On crash, hi-hat, snare and kick. 36 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 109. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 116, and 2 more times

LOOP · 49 BPM
PLAYED AT BARS 116-118 · LANDS ON BAR 119

On crash, hi-hat, snare and kick. 45 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 119. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 120

LOOP · 49 BPM
PLAYED AT BAR 120 · LANDS ON BAR 121

On hi-hat, snare and kick. 36 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 121. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 136

LOOP · 49 BPM
PLAYED AT BAR 136 · LANDS ON BAR 137

On crash, snare, floor tom and kick. 23 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 137. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 151, and 1 more time

LOOP · 49 BPM
PLAYED AT BARS 151-152 · LANDS ON BAR 153

On crash, high tom, mid tom, floor tom and kick. 48 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 153. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 159, and 1 more time

LOOP · 49 BPM
PLAYED AT BARS 159-160 · LANDS ON BAR 161

On snare, high tom, mid tom and floor tom. 17 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 161. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 171

LOOP · 49 BPM
PLAYED AT BAR 171 · LANDS ON BAR 172

On snare and kick. 35 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 172. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 179

LOOP · 49 BPM
PLAYED AT BAR 179 · LANDS ON BAR 180

On snare, high tom, mid tom and kick. 34 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 180. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 187

LOOP · 49 BPM
PLAYED AT BAR 187 · LANDS ON BAR 188

On snare, high tom, mid tom, floor tom and kick. 34 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 188. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Damage, Inc.?

15 distinct fills, played 31 times: bars 9-12, 26-28, 49, 57, 61 and 68-69, and 15 more places.

What is the hardest fill in Damage, Inc.?

The one at bar 26, at 48 out of 100. 198 bars, 16:07, at 49 BPM: slow enough that every note is exposed. Crash, hi-hat, snare, high tom, mid tom, floor tom and kick and nothing else.

READ OFF THE SCORE ITSELF · 198 BARS ANALYSED