SOILWORK · DRUM FILLS

The drum fills in Death Diviner

16 fills to learn, played 24 times across 123 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
107 BPM
TIME
4/4
BARS
123
LENGTH
4:36
DIFFICULTY
76/100

Bar 12

LOOP · 107 BPM
PLAYED AT BAR 12 · LANDS ON BAR 13

On crash, snare, floor tom and kick. 64 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 32

LOOP · 107 BPM
PLAYED AT BAR 32 · LANDS ON BAR 33

On crash, hi-hat, snare, floor tom and kick. 71 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 33. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 36

LOOP · 107 BPM
PLAYED AT BAR 36 · LANDS ON BAR 37

On crash, hi-hat, snare, high tom, mid tom and kick. 65 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 37. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 44

LOOP · 107 BPM
PLAYED AT BAR 44 · LANDS ON BAR 45

On crash, snare, mid tom, floor tom and kick. 72 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 45. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 50

LOOP · 107 BPM
PLAYED AT BAR 50 · LANDS ON BAR 51

On crash, snare, high tom, mid tom, floor tom and kick. 67 out of 100 -- demanding -- and what decides that is how much of it falls off the beat. In the song it lands on bar 51. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 66

LOOP · 107 BPM
PLAYED AT BAR 66 · LANDS ON BAR 67

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 60 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 67. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 74

LOOP · 107 BPM
PLAYED AT BAR 74 · LANDS ON BAR 75

On crash, snare, high tom, mid tom and kick. 67 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 75. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 80, and 6 more times

LOOP · 107 BPM
PLAYED AT BARS 80-86 · LANDS ON BAR 87

On crash, ride, snare, high tom, mid tom, floor tom and kick. 81 out of 100 -- hard -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 87. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 88

LOOP · 107 BPM
PLAYED AT BAR 88 · LANDS ON BAR 89

On snare, floor tom and kick. 16 out of 100 -- straightforward -- and what decides that is how fine the subdivision is. In the song it lands on bar 89. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 94

LOOP · 107 BPM
PLAYED AT BAR 94 · LANDS ON BAR 95

On snare, high tom, mid tom, floor tom and kick. 75 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 95. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 96

LOOP · 107 BPM
PLAYED AT BAR 96 · LANDS ON BAR 97

On crash, snare, high tom, mid tom and kick. 65 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 97. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 99, and 1 more time

LOOP · 107 BPM
PLAYED AT BARS 99-100 · LANDS ON BAR 101

On crash, hi-hat, snare, floor tom and kick. 96 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 101. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 103

LOOP · 107 BPM
PLAYED AT BAR 103 · LANDS ON BAR 104

On crash, hi-hat, snare and kick. 98 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 104. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 111, and 1 more time

LOOP · 107 BPM
PLAYED AT BARS 111-112 · LANDS ON BAR 113

On crash, ride, snare, high tom, mid tom, floor tom and kick. 72 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 113. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 118

LOOP · 107 BPM
PLAYED AT BAR 118 · LANDS ON BAR 119

On crash, snare, floor tom and kick. 53 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 119. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 122

LOOP · 107 BPM
PLAYED AT BAR 122 · LANDS ON BAR 123

On crash, snare, floor tom and kick. 68 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 123. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Death Diviner?

16 distinct fills, played 24 times: bars 12, 32, 36, 44, 50 and 66, and 10 more places.

What is the hardest fill in Death Diviner?

The one at bar 103, at 98 out of 100. 123 bars of 4/4 at a walking 107 BPM, 4:36 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 123 BARS ANALYSED