SACRED REICH · DRUM FILLS

The drum fills in Death Squad

14 fills to learn, played 26 times across 201 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
150 BPM
TIME
4/4
BARS
201
LENGTH
5:15
DIFFICULTY
62/100

Bar 8

LOOP · 150 BPM
PLAYED AT BAR 8 · LANDS ON BAR 9

On snare, mid tom and kick. 37 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 9. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 22

LOOP · 150 BPM
PLAYED AT BAR 22 · LANDS ON BAR 23

On crash, hi-hat, snare and kick. 42 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 23. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 32, and 1 more time

On crash, snare, high tom and kick. 37 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 34. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 62

LOOP · 150 BPM
PLAYED AT BAR 62 · LANDS ON BAR 63

On crash, hi-hat, snare, high tom, floor tom and kick. 59 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 63. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 64

LOOP · 150 BPM
PLAYED AT BAR 64 · LANDS ON BAR 65

On snare, high tom, mid tom, floor tom and kick. 25 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 65. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 79, and 1 more time

LOOP · 150 BPM
PLAYED AT BARS 79-80 · LANDS ON BAR 81

On crash, snare, mid tom, floor tom and kick. 32 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 81. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 88, and 1 more time

LOOP · 150 BPM
PLAYED AT BARS 88 AND 186 · LANDS ON BAR 89

On crash, snare, mid tom and kick. 23 out of 100 -- straightforward -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 89. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 128

LOOP · 150 BPM
PLAYED AT BAR 128 · LANDS ON BAR 129

On hi-hat, snare, high tom, mid tom, floor tom and kick. 55 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 129. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 137, and 1 more time

LOOP · 150 BPM
PLAYED AT BARS 137-138 · LANDS ON BAR 139

On crash, ride, snare and kick. 63 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 139. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 146, and 2 more times

LOOP · 150 BPM
PLAYED AT BARS 146-148 · LANDS ON BAR 149

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 64 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 149. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 155, and 3 more times

LOOP · 150 BPM
PLAYED AT BARS 155-158 · LANDS ON BAR 159

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 67 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 159. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 160, and 2 more times

LOOP · 150 BPM
PLAYED AT BARS 160-162 · LANDS ON BAR 163

On crash, hi-hat, snare, high tom, mid tom and kick. 48 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 163. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 177, and 1 more time

LOOP · 150 BPM
PLAYED AT BARS 177-178 · LANDS ON BAR 179

On crash, snare, high tom and kick. 24 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 179. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 200

LOOP · 150 BPM
PLAYED AT BAR 200 · LANDS ON BAR 201

On snare. 5 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 201. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Death Squad?

14 distinct fills, played 26 times: bars 8, 22, 32-33, 62, 64 and 79-80, and 9 more places.

What is the hardest fill in Death Squad?

The one at bar 155, at 67 out of 100. 201 bars of 4/4 at 150 BPM, about 5:15 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 201 BARS ANALYSED