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Deltarune - Raise Up Your Bat · Toby Fox

EXERCISE 1 OF 10
Groove B -- Chorus
0 / 62 BARS COVERED
0 / 10 PASSED · 42 BARS LIT · IN THE CHORUS, OUTRO
COUNT-IN
CHORUS
BREAK
OUTRO
3 groovesBS1S3Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 2
FILL · 2
LAND · 2
RUN · 1
JOIN · 1
SECTION · 1
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Deltarune - Raise Up Your Bat on drums

62 bars of 4/4 at 115 BPM, about 2:09 of playing, on crash, hi-hat, snare and kick.

56 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
115 BPM
TIME
4/4
BARS
62
LENGTH
2:09
DIFFICULTY
56/100

silence through bars 1-8, hi-hat through bars 9-44, silence through bars 45-52, hi-hat through bars 53-60 and kick and crashes through bars 61-62.

The beat

The beat the song is built on is one bar, played through bars 9-27, 30-44 and 53-60 -- 91.3% of every bar the kit plays. Learn that one and the song is very nearly finished.

    9
    1e+a2e+a3e+a4e+a
HH |x-x-x-x-x-x-x-x-|
SD |--x---x---x---x-|
BD |x---x---x---x---|
Deltarune - Raise Up Your Bat -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

2 fills to learn, played 2 times: bars 28 and 61.

What the course does

It cuts the song into 7 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- B -- 2 exercises, about 20 minutes.
  2. Through the Chorus -- 4 exercises, about 28 minutes.
  3. The whole song -- 4 exercises, about 19 minutes.
START THE COURSE ↑

Questions

What BPM is Deltarune - Raise Up Your Bat?

115 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Deltarune - Raise Up Your Bat hard to play on drums?

56 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 51 out of 100; the rest of the number is everything around it.

How long is the drum part?

62 bars, about 2:09 at the written tempo. The course breaks it into 7 exercises over 3 sittings, about 22 minutes each.

What do I need on the kit?

crash, hi-hat, snare and kick. Nothing in the part asks for anything else.

How many fills are in Deltarune - Raise Up Your Bat?

2 fills to learn, played 2 times: bars 28 and 61.

READ OFF THE SCORE ITSELF · 62 BARS ANALYSED