Deltarune - Raise Up Your Bat · Toby Fox

62 bars of 4/4 at 115 BPM, about 2:09 of playing, on crash, hi-hat, snare and kick.

90 to 119 BPMFour drums or fewer
TEMPO
115 BPM
TIME
4/4
BARS
62
LENGTH
2:09
DIFFICULTY
56/100
THE BEAT

One bar, and 91% of the song

The beat the song is built on is one bar, played through bars 9-27, 30-44 and 53-60 -- 91.3% of every bar the kit plays. Learn that one and the song is very nearly finished.

LOOP · 115 BPM
DELTARUNE - RAISE UP YOUR BAT · BAR 9
THE BEAT, WRITTEN OUT →
THE FILLS

Where it comes off the beat

2 fills to learn, played 2 times: bars 28 and 61.

LOOP · 115 BPM
BAR 28 · LANDS ON BAR 29
LOOP · 115 BPM
BAR 61 · LANDS ON BAR 62
EVERY FILL, WRITTEN OUT →
THE SHAPE

How the song is built

62 bars across 4 sections: 43 keep time, 2 are fills, 1 is a stop and 16 are silent. The longest unbroken stretch of time is bars 9-27.

COUNT-IN
CHORUS
BREAK
OUTRO
3 groovesBS1S3Fill into the next barFill that ends a sectionInto the next partStop / hitRest

Questions

What BPM is Deltarune - Raise Up Your Bat?

115 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Deltarune - Raise Up Your Bat hard to play on drums?

56 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 51 out of 100; the rest of the number is everything around it.

How long is the drum part?

62 bars, about 2:09 at the written tempo. The course breaks it into 7 exercises over 3 sittings, about 22 minutes each.

What do I need on the kit?

crash, hi-hat, snare and kick. Nothing in the part asks for anything else.

How many fills are in Deltarune - Raise Up Your Bat?

2 fills to learn, played 2 times: bars 28 and 61.

READ OFF THE SCORE ITSELF · 62 BARS ANALYSED
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