STRATOVARIUS · DRUM FILLS

The drum fills in Destiny

10 fills to learn, played 20 times across 229 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
74 BPM
TIME
4/4
BARS
229
LENGTH
12:23
DIFFICULTY
61/100

Bar 15, and 3 more times

LOOP · 74 BPM
PLAYED AT BARS 15-16 AND 19-20 · LANDS ON BAR 17

On crash, hi-hat, mid tom, floor tom and kick. 22 out of 100 -- straightforward -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 17. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 41, and 1 more time

LOOP · 74 BPM
PLAYED AT BARS 41-42 · LANDS ON BAR 43

On crash, snare, high tom, mid tom, floor tom and kick. 52 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 43. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 82, and 1 more time

LOOP · 74 BPM
PLAYED AT BARS 82 AND 129 · LANDS ON BAR 83

On snare, high tom, mid tom, floor tom and kick. 51 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 83. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 147, and 1 more time

LOOP · 74 BPM
PLAYED AT BARS 147-148 · LANDS ON BAR 149

On hi-hat and kick. 55 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 149. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 164

LOOP · 74 BPM
PLAYED AT BAR 164 · LANDS ON BAR 165

On snare and kick. 20 out of 100 -- straightforward -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 165. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 202, and 1 more time

LOOP · 74 BPM
PLAYED AT BARS 202-203 · LANDS ON BAR 204

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 204. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 211

LOOP · 74 BPM
PLAYED AT BAR 211 · LANDS ON BAR 212

On crash, ride, snare, high tom, mid tom, floor tom and kick. 53 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 212. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 215, and 1 more time

LOOP · 74 BPM
PLAYED AT BARS 215 AND 217 · LANDS ON BAR 216

On ride, snare, mid tom, floor tom and kick. 27 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 216. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 219

LOOP · 74 BPM
PLAYED AT BAR 219 · LANDS ON BAR 220

On crash, ride, snare, high tom, mid tom, floor tom and kick. 47 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 220. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 227, and 2 more times

LOOP · 74 BPM
PLAYED AT BARS 227-229

On crash, ride, snare, mid tom, floor tom and kick. 29 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Destiny?

10 distinct fills, played 20 times: bars 15-16, 19-20, 41-42, 82, 129 and 147-148, and 7 more places.

What is the hardest fill in Destiny?

The one at bar 82, at 59 out of 100. 229 bars, 12:23, at 74 BPM: slow enough that every note is exposed. Crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick and nothing else.

READ OFF THE SCORE ITSELF · 229 BARS ANALYSED