DIVISION SPEED · DRUM FILLS

The drum fills in Division Speed Attack

14 fills to learn, played 21 times across 122 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
120 BPM
TIME
4/4
BARS
122
LENGTH
3:57
DIFFICULTY
81/100

Bar 21

LOOP · 120 BPM
PLAYED AT BAR 21 · LANDS ON BAR 22

On mid tom. 35 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 22. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 26

LOOP · 120 BPM
PLAYED AT BAR 26 · LANDS ON BAR 27

On crash, snare and kick. 27 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 27. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 28

LOOP · 120 BPM
PLAYED AT BAR 28 · LANDS ON BAR 29

On crash and kick. 44 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 31, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 31-32 · LANDS ON BAR 33

On crash, snare, mid tom and kick. 61 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 33. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 42, and 2 more times

LOOP · 120 BPM
PLAYED AT BARS 42, 60 AND 117 · LANDS ON BAR 43

On crash, snare and kick. 46 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 43. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 69, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 69-70 · LANDS ON BAR 71

On crash, snare, mid tom and kick. 74 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 71. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 72

LOOP · 120 BPM
PLAYED AT BAR 72 · LANDS ON BAR 73

On crash, snare and kick. 39 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 73. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 75, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 75-76 · LANDS ON BAR 77

On crash, snare and kick. 39 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 77. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 80, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 80 AND 84 · LANDS ON BAR 81

On crash, snare, high tom and mid tom. 30 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 81. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 88

LOOP · 120 BPM
PLAYED AT BAR 88 · LANDS ON BAR 89

On crash, snare and kick. 70 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 89. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 92

LOOP · 120 BPM
PLAYED AT BAR 92 · LANDS ON BAR 93

On crash, snare, high tom and mid tom. 39 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 93. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 100

LOOP · 120 BPM
PLAYED AT BAR 100 · LANDS ON BAR 101

On crash, snare, high tom and mid tom. 39 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 101. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 102

LOOP · 120 BPM
PLAYED AT BAR 102 · LANDS ON BAR 103

On crash, high tom, mid tom and kick. 44 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 103. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 111, and 1 more time

On crash, snare and kick. 65 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 113. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Division Speed Attack?

14 distinct fills, played 21 times: bars 21, 26, 28, 31-32, 42 and 60, and 11 more places.

What is the hardest fill in Division Speed Attack?

The one at bar 69, at 74 out of 100. 122 bars of 4/4 at 120 BPM, about 3:57 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 122 BARS ANALYSED