VEIN · DRUM FILLS

The drum fills in Doomtech

18 fills to learn, played 39 times across 166 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
204 BPM
TIME
4/4
BARS
166
LENGTH
3:45
DIFFICULTY
42/100

Bar 16

LOOP · 204 BPM
PLAYED AT BAR 16 · LANDS ON BAR 17

On hi-hat, snare, mid tom and kick. 39 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 17. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 18, and 1 more time

LOOP · 204 BPM
PLAYED AT BARS 18 AND 20 · LANDS ON BAR 19

On hi-hat, snare, mid tom and kick. 34 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 19. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 29, and 5 more times

LOOP · 204 BPM
PLAYED AT BARS 29-34 · LANDS ON BAR 35

On crash, ride, hi-hat, snare, mid tom, floor tom and kick. 56 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 35. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 39

LOOP · 204 BPM
PLAYED AT BAR 39 · LANDS ON BAR 40

On crash, snare, mid tom, floor tom and kick. 29 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 40. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 47

LOOP · 204 BPM
PLAYED AT BAR 47 · LANDS ON BAR 48

On crash and kick. 23 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 48. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 53, and 5 more times

LOOP · 204 BPM
PLAYED AT BARS 53-54, 61-62 AND 85-86 · LANDS ON BAR 55

On crash, hi-hat, snare, floor tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 55. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 58

LOOP · 204 BPM
PLAYED AT BAR 58 · LANDS ON BAR 59

On hi-hat, snare and kick. 49 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 59. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 66

LOOP · 204 BPM
PLAYED AT BAR 66 · LANDS ON BAR 67

On hi-hat, snare, mid tom and floor tom. 44 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 67. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 71, and 3 more times

LOOP · 204 BPM
PLAYED AT BARS 71-74 · LANDS ON BAR 75

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 75. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 77, and 1 more time

LOOP · 204 BPM
PLAYED AT BARS 77-78 · LANDS ON BAR 79

On hi-hat, snare, mid tom, floor tom and kick. 38 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 79. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 81, and 1 more time

LOOP · 204 BPM
PLAYED AT BARS 81-82 · LANDS ON BAR 83

On crash, snare, mid tom, floor tom and kick. 41 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 83. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 90

LOOP · 204 BPM
PLAYED AT BAR 90 · LANDS ON BAR 91

On crash, snare and kick. 40 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 91. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 92, and 2 more times

LOOP · 204 BPM
PLAYED AT BARS 92-94 · LANDS ON BAR 95

On crash, ride, hi-hat, snare, mid tom, floor tom and kick. 54 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 95. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 98, and 2 more times

On crash, hi-hat, snare, mid tom, floor tom and kick. 41 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 101. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 112

LOOP · 204 BPM
PLAYED AT BAR 112 · LANDS ON BAR 113

On crash, hi-hat, snare and kick. 39 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 113. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 124

LOOP · 204 BPM
PLAYED AT BAR 124 · LANDS ON BAR 125

On crash, snare and kick. 43 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 125. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 136

LOOP · 204 BPM
PLAYED AT BAR 136 · LANDS ON BAR 137

On snare, mid tom, floor tom and kick. 30 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 137. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 139, and 1 more time

LOOP · 204 BPM
PLAYED AT BARS 139-140 · LANDS ON BAR 141

On crash, snare, mid tom, floor tom and kick. 44 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 141. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Doomtech?

18 distinct fills, played 39 times: bars 16, 18, 20, 29-34, 39 and 47, and 15 more places.

What is the hardest fill in Doomtech?

The one at bar 29, at 56 out of 100. 166 bars at 204 BPM -- fast, and 3:45 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 166 BARS ANALYSED