KREATOR · DRUM FILLS

The drum fills in Enemy Of God

9 fills to learn, played 20 times across 242 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
210 BPM
TIME
4/4
BARS
242
LENGTH
4:37
DIFFICULTY
94/100

Bar 4, and 3 more times

LOOP · 210 BPM
PLAYED AT BARS 4, 12, 36 AND 196 · LANDS ON BAR 5

On crash, snare and kick. 35 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 5. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 64, and 3 more times

LOOP · 210 BPM
PLAYED AT BARS 64, 72, 112 AND 120 · LANDS ON BAR 65

On crash, hi-hat, snare and kick. 86 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 65. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 136

LOOP · 210 BPM
PLAYED AT BAR 136 · LANDS ON BAR 137

On snare, high tom, mid tom, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 137. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 140

LOOP · 210 BPM
PLAYED AT BAR 140 · LANDS ON BAR 141

On snare, mid tom and floor tom. 44 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 141. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 160, and 1 more time

LOOP · 210 BPM
PLAYED AT BARS 160 AND 184 · LANDS ON BAR 161

On hi-hat, snare, floor tom and kick. 62 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 161. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 207, and 1 more time

LOOP · 210 BPM
PLAYED AT BARS 207-208 · LANDS ON BAR 209

On crash, ride, snare and kick. 95 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 209. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 212, and 1 more time

LOOP · 210 BPM
PLAYED AT BARS 212 AND 216 · LANDS ON BAR 213

On crash, hi-hat, snare and kick. 49 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 213. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 220

LOOP · 210 BPM
PLAYED AT BAR 220 · LANDS ON BAR 221

On crash, hi-hat, snare, mid tom, floor tom and kick. 61 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 221. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 240, and 2 more times

On crash, snare and kick. 57 out of 100 -- a step up -- and what decides that is how much of it falls off the beat.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Enemy Of God?

9 distinct fills, played 20 times: bars 4, 12, 36, 64, 72 and 112, and 11 more places.

What is the hardest fill in Enemy Of God?

The one at bar 207, at 95 out of 100. 242 bars at 210 BPM -- fast, and 4:37 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 242 BARS ANALYSED