ACERSECOMIC · DRUM BEAT

The drum beat in fghjfksjhgfs

The beat the song is built on is one bar, played through bars 80-83, 85 and 87, and 14 more places -- 15.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

TEMPO
225 BPM
TIME
4/4
BARS
153
LENGTH
2:43
DIFFICULTY
48/100

The beat, written out

LOOP · 225 BPM
FGHJFKSJHGFS · BAR 85

It is played on ride, snare and kick, counted in sixteenth notes. On its own it scores 27 out of 100 -- a fair first song -- and the thing that decides that is how many notes a second it asks for.

The whole song is 48 out of 100, so the beat is not the hard part: what costs you is everything around it, the joins and the fills.

How to get it under your hands

The room opens this beat on its simplest reduction, at 169 BPM, and adds the notes back a rung at a time -- 3 of them. Nothing is a matter of opinion: each rung has a tempo to reach and a gate to pass before the next one.

  1. Kick and snare, whole. The feet and the snare exactly as written, ride pulled back to quarter notes. This is the part to know by heart.
  2. As written. Open hi-hat, ghost notes, accents and the crash where they belong.

Tempo goes 169, 197 and 225 BPM, and the gate at each one is 8 loops in a row with no wrong note and no wobble in the time.

PRACTISE THIS BEAT →

Questions

What drum beat does fghjfksjhgfs use?

A one-bar groove on ride, snare and kick, in 4/4 at 225 BPM, counted in sixteenth notes. It is written out above, and it covers 15.2% of the bars the kit plays.

Where does the beat come in?

Bars 80-83, 85, 87 and 89, and 13 more places. The time is kept on the kick and crashes to start with, and it changes 14 times over the song.

Is the beat in fghjfksjhgfs hard?

27 out of 100 on its own -- a fair first song. The song as a whole is 48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

READ OFF THE SCORE ITSELF · 153 BARS ANALYSED