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Fractured Reality · Fractality

EXERCISE 32 OF 70
Fill at bar 86 and 125 (a small one)
156 / 211 BARS COVERED
0 / 70 PASSED · 2 BARS LIT · IN THE PART N
PART A
CHORUS
PART H
PART N
PART H
PART N
OUTRO 2
10 groovesDNHAW+5Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 11
FILL · 15
LAND · 15
RUN · 3
JOIN · 11
LINK · 8
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Fractured Reality on drums

211 bars of 4/4 at 132 BPM, about 6:23 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

64 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
132 BPM
TIME
4/4
BARS
211
LENGTH
6:23
DIFFICULTY
64/100

hi-hat through bars 1-13, silence through bars 14-16, hi-hat through bars 17-48, ride through bars 49-64, hi-hat through bars 65-91 and ride through bars 92-107, and 8 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 17-23, 25-31 and 33-39, and 15 more places -- 31.6% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    17
    1e+a2e+a3e+a4e+a
CC |x---------------|
HH |----o---o---o---|
SD |----x----g--x---|
BD |x-xx--x---xx--x-|
Fractured Reality -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

15 fills to learn, played 32 times: bars 16, 24, 32, 40, 52, 60 and 26 more.

What the course does

It cuts the song into 54 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- D -- 4 exercises, about 26 minutes.
  2. The grooves the song is built on -- H, N -- 2 exercises, about 27 minutes.
  3. Bars 1-25 -- 6 exercises, about 27 minutes.
  4. Through the Chorus and Part H -- 6 exercises, about 22 minutes.
  5. Through the Chorus and Part H -- 5 exercises, about 29 minutes.
  6. Through Part H and the Chorus 2 -- 3 exercises, about 24 minutes.
  7. Through the Chorus 2 and Part N -- 5 exercises, about 29 minutes.
  8. Through Part N and Part H -- 8 exercises, about 28 minutes. Open above.
  9. and 7 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Fractured Reality?

132 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Fractured Reality hard to play on drums?

64 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 48 out of 100; the rest of the number is everything around it.

How long is the drum part?

211 bars, about 6:23 at the written tempo. The course breaks it into 54 exercises over 15 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Fractured Reality?

15 fills to learn, played 32 times: bars 16, 24, 32, 40, 52, 60 and 26 more.

READ OFF THE SCORE ITSELF · 211 BARS ANALYSED