YES · DRUM FILLS

The drum fills in Gates Of Delirium

11 fills to learn, played 21 times across 105 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
91 BPM
TIME
4/4
BARS
105
LENGTH
4:32
DIFFICULTY
81/100

Bar 40, and 1 more time

On hi-hat, floor tom and kick. 54 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 42. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 43, and 1 more time

On crash, ride, hi-hat, kick and hi-hat foot. 66 out of 100 -- demanding -- and what decides that is how much of it falls off the beat. In the song it lands on bar 45. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 63

LOOP · 91 BPM
PLAYED AT BAR 63 · LANDS ON BAR 64

On hi-hat, high tom and kick. 62 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 64. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 65, and 1 more time

On crash, ride, hi-hat, snare, high tom, mid tom and kick. 59 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 67. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 73, and 1 more time

LOOP · 91 BPM
PLAYED AT BARS 73-74 · LANDS ON BAR 75

On crash, ride, hi-hat, snare, high tom, mid tom and kick. 68 out of 100 -- demanding -- and what decides that is how much of it falls off the beat. In the song it lands on bar 75. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 76

LOOP · 91 BPM
PLAYED AT BAR 76 · LANDS ON BAR 77

On ride, snare, high tom, mid tom and kick. 60 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 77. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 81

LOOP · 91 BPM
PLAYED AT BAR 81 · LANDS ON BAR 82

On crash, ride, snare, high tom, floor tom and kick. 79 out of 100 -- demanding -- and what decides that is how much of it falls off the beat. In the song it lands on bar 82. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 86, and 1 more time

On crash, ride, hi-hat and kick. 60 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 88. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 91, and 3 more times

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 70 out of 100 -- demanding -- and what decides that is how much of it falls off the beat. In the song it lands on bar 95. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 100, and 2 more times

LOOP · 91 BPM
PLAYED AT BARS 100-102 · LANDS ON BAR 103

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 58 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 103. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 104

LOOP · 91 BPM
PLAYED AT BAR 104 · LANDS ON BAR 105

On ride, snare and kick. 82 out of 100 -- hard -- and what decides that is how much of it falls off the beat. In the song it lands on bar 105. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Gates Of Delirium?

11 distinct fills, played 21 times: bars 40-41, 43-44, 63, 65-66, 73-74 and 76, and 5 more places.

What is the hardest fill in Gates Of Delirium?

The one at bar 104, at 82 out of 100. 105 bars of 4/4 at a walking 91 BPM, 4:32 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 105 BARS ANALYSED