CRASHDÏET · DRUM FILLS

The drum fills in Generation Wild

10 fills to learn, played 12 times across 122 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
134 BPM
TIME
4/4
BARS
122
LENGTH
3:39
DIFFICULTY
46/100

Bar 11

LOOP · 134 BPM
PLAYED AT BAR 11 · LANDS ON BAR 12

On snare, floor tom and kick. 13 out of 100 -- straightforward -- and what decides that is how little of it repeats. In the song it lands on bar 12. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 29

LOOP · 134 BPM
PLAYED AT BAR 29 · LANDS ON BAR 30

On crash, snare, high tom, mid tom and kick. 18 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 30. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 37, and 2 more times

LOOP · 134 BPM
PLAYED AT BARS 37, 65 AND 111 · LANDS ON BAR 38

On crash, snare and kick. 26 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 38. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 39

LOOP · 134 BPM
PLAYED AT BAR 39 · LANDS ON BAR 40

On snare, mid tom, floor tom and kick. 29 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 40. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 57

LOOP · 134 BPM
PLAYED AT BAR 57 · LANDS ON BAR 58

On crash, mid tom, floor tom and kick. 23 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 58. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 75

LOOP · 134 BPM
PLAYED AT BAR 75 · LANDS ON BAR 76

On hi-hat, snare, mid tom and kick. 33 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 76. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 79

LOOP · 134 BPM
PLAYED AT BAR 79 · LANDS ON BAR 80

On crash, snare and kick. 45 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 80. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 97

LOOP · 134 BPM
PLAYED AT BAR 97 · LANDS ON BAR 98

On snare, mid tom and floor tom. 10 out of 100 -- straightforward -- and what decides that is how little of it repeats. In the song it lands on bar 98. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 103

LOOP · 134 BPM
PLAYED AT BAR 103 · LANDS ON BAR 104

On snare, high tom and mid tom. 19 out of 100 -- straightforward -- and what decides that is how much of it falls off the beat. In the song it lands on bar 104. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 119

LOOP · 134 BPM
PLAYED AT BAR 119 · LANDS ON BAR 120

On crash, snare and kick. 26 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 120. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Generation Wild?

10 distinct fills, played 12 times: bars 11, 29, 37, 39, 57 and 65, and 6 more places.

What is the hardest fill in Generation Wild?

The one at bar 79, at 45 out of 100. 122 bars of 4/4 at 134 BPM, about 3:39 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 122 BARS ANALYSED