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Generation Wild · Crashdïet

Generation Wild · Crashdïet
EXERCISE 25 OF 46
Run L2 · Part L (bars 54-58)
90 / 122 BARS COVERED
0 / 46 PASSED · 5 BARS LIT · IN THE PART L
CHORUS
PART H
CHORUS 2
PART H
PART L
CHORUS 3
PART H
PART S10
PART X
OUTRO
7 groovesCHS10LX+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 12
FILL · 10
LAND · 10
RUN · 2
JOIN · 6
LINK · 1
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Generation Wild on drums

122 bars of 4/4 at 134 BPM, about 3:39 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
134 BPM
TIME
4/4
BARS
122
LENGTH
3:39
DIFFICULTY
46/100

snare through bars 2-11, hi-hat through bars 12-25, ride through bars 26-29, snare through bars 30-39, hi-hat through bars 40-53 and ride through bars 54-57, and 7 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 3-4, 7-8 and 14, and 15 more places -- 26.8% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    31
    1e+a2e+a3e+a4e+a
CC |--x---x---x---x-|
SD |------x-------x-|
BD |x---x-----x-----|
Generation Wild -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

10 fills to learn, played 12 times: bars 11, 29, 37, 39, 57, 65 and 6 more.

What the course does

It cuts the song into 35 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C, B -- 2 exercises, about 23 minutes.
  2. The grooves the song is built on -- H -- 3 exercises, about 30 minutes.
  3. Through the Chorus and Part H -- 5 exercises, about 28 minutes.
  4. Through Part H -- 2 exercises, about 26 minutes.
  5. Through Part H and Part L -- 4 exercises, about 22 minutes.
  6. Bars 31-58 -- 8 exercises, about 31 minutes.
  7. Through Part L and the Chorus 3 -- 5 exercises, about 27 minutes. Open above.
  8. Through Part H and Part S10 -- 5 exercises, about 28 minutes.
  9. and 2 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Generation Wild?

134 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Generation Wild hard to play on drums?

46 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 28 out of 100; the rest of the number is everything around it.

How long is the drum part?

122 bars, about 3:39 at the written tempo. The course breaks it into 35 exercises over 10 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Generation Wild?

10 fills to learn, played 12 times: bars 11, 29, 37, 39, 57, 65 and 6 more.

READ OFF THE SCORE ITSELF · 122 BARS ANALYSED