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Get Up And Jump · Red Hot Chili Peppers

EXERCISE 6 OF 17
Groove E
77 / 91 BARS COVERED
0 / 17 PASSED · 2 BARS LIT · IN THE VERSE
VERSE
OUTRO
VERSE 2
2 groovesAHFill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 1
LAND · 1
RUN · 1
JOIN · 2
LINK · 2
SECTION · 1
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Get Up And Jump on drums

91 bars of 4/4 at 131 BPM, about 2:47 of playing, on crash, hi-hat, snare and kick.

65 out of 100: demanding, mostly on the speed of the hand keeping time.

TEMPO
131 BPM
TIME
4/4
BARS
91
LENGTH
2:47
DIFFICULTY
65/100

hi-hat through bars 1-71, snare through bars 72-79 and hi-hat through bars 80-91.

The beat

The beat the song is built on is one bar, played through bars 1, 3 and 5, and 11 more places -- 75.8% of every bar the kit plays. Learn that one and the song is very nearly finished.

    10
    1e+a2e+a3e+a4e+a
HH |xxxxxxxxxxxxxxo-|
SD |----x-------x---|
BD |x-------x-------|
Get Up And Jump -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

1 fill to learn, played 1 time: bar 91.

What the course does

It cuts the song into 15 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- A -- 2 exercises, about 29 minutes.
  2. Through the Verse -- 2 exercises, about 17 minutes.
  3. Through the Verse -- 1 exercise, about 16 minutes.
  4. Through the Verse -- 1 exercise, about 15 minutes. Open above.
  5. Through the Verse -- 2 exercises, about 30 minutes.
  6. Through the Verse and the Outro -- 4 exercises, about 26 minutes.
  7. The whole song -- 5 exercises, about 26 minutes.
START THE COURSE ↑

Questions

What BPM is Get Up And Jump?

131 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Get Up And Jump hard to play on drums?

65 out of 100: demanding, mostly on the speed of the hand keeping time. The beat itself is 57 out of 100; the rest of the number is everything around it.

How long is the drum part?

91 bars, about 2:47 at the written tempo. The course breaks it into 15 exercises over 7 sittings, about 23 minutes each.

What do I need on the kit?

crash, hi-hat, snare and kick. Nothing in the part asks for anything else.

How many fills are in Get Up And Jump?

1 fill to learn, played 1 time: bar 91.

READ OFF THE SCORE ITSELF · 91 BARS ANALYSED