IGADASSS · DRUM BEAT

The drum beat in Ghost Warfare

The beat the song is built on is one bar, played through bars 51-54, 57-60 and 63-66, and 17 more places -- 45% of every bar the kit plays. Learn that one and most of the song is already under your hands.

TEMPO
165 BPM
TIME
4/4
BARS
251
LENGTH
6:05
DIFFICULTY
85/100

The beat, written out

LOOP · 165 BPM
GHOST WARFARE · BAR 51

It is played on crash, hi-hat, snare and kick, counted in sixteenth notes. On its own it scores 79 out of 100 -- demanding -- and the thing that decides that is how many notes a second it asks for.

The whole song is 85 out of 100, so the beat is most of what the song asks for. Get it clean and the rest follows.

How to get it under your hands

A part this hard is not learned by playing it slowly and hoping. The room opens it on its simplest reduction -- the timekeeper alone, at 91 BPM -- and adds the notes back over 5 rungs, each with a tempo to reach and a gate to pass before the next.

  1. Skeleton. Only the notes that land on a beat. The point is to feel where this bar stands.
  2. Kick and snare, whole. The feet and the snare exactly as written, hi-hat pulled back to quarter notes. This is the part to know by heart.
  3. As written. Open hi-hat, ghost notes, accents and the crash where they belong.

Tempo goes 91, 109, 128, 146 and 165 BPM, and the gate at each one is 8 loops in a row with no wrong note and no wobble in the time.

PRACTISE THIS BEAT →

Questions

What drum beat does Ghost Warfare use?

A one-bar groove on crash, hi-hat, snare and kick, in 4/4 at 165 BPM, counted in sixteenth notes. It is written out above, and it covers 45% of the bars the kit plays.

Where does the beat come in?

Bars 51-54, 57-60, 63-66 and 69-72, and 16 more places.

Is the beat in Ghost Warfare hard?

79 out of 100 on its own -- demanding. The song as a whole is 85 out of 100. Hard, and what makes it hard is how many notes a second it asks for.

READ OFF THE SCORE ITSELF · 251 BARS ANALYSED