URGEHAL · DRUM FILLS

The drum fills in Goatcraft Torment

10 fills to learn, played 17 times across 153 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
186 BPM
TIME
4/4
BARS
153
LENGTH
3:17
DIFFICULTY
81/100

Bar 16, and 4 more times

LOOP · 186 BPM
PLAYED AT BARS 16, 26, 28, 34 AND 52 · LANDS ON BAR 17

On crash, hi-hat, snare and kick. 77 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 17. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 22, and 2 more times

LOOP · 186 BPM
PLAYED AT BARS 22, 30 AND 38 · LANDS ON BAR 23

On crash, snare, high tom, mid tom, floor tom and kick. 41 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 23. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 42, and 1 more time

LOOP · 186 BPM
PLAYED AT BARS 42 AND 44 · LANDS ON BAR 43

On crash, ride, snare and kick. 51 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 43. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 46

LOOP · 186 BPM
PLAYED AT BAR 46 · LANDS ON BAR 47

On crash, snare and kick. 49 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 47. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 58

LOOP · 186 BPM
PLAYED AT BAR 58 · LANDS ON BAR 59

On hi-hat, snare and kick. 68 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 59. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 66

LOOP · 186 BPM
PLAYED AT BAR 66 · LANDS ON BAR 67

On hi-hat, snare and kick. 58 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 67. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 70

LOOP · 186 BPM
PLAYED AT BAR 70 · LANDS ON BAR 71

On hi-hat, snare, high tom, mid tom, floor tom and kick. 79 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 71. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 82

LOOP · 186 BPM
PLAYED AT BAR 82 · LANDS ON BAR 83

On crash and kick. 11 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 83. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 86

LOOP · 186 BPM
PLAYED AT BAR 86 · LANDS ON BAR 87

On crash, snare and kick. 38 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 87. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 118

LOOP · 186 BPM
PLAYED AT BAR 118 · LANDS ON BAR 119

On crash, snare, high tom and kick. 66 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 119. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Goatcraft Torment?

10 distinct fills, played 17 times: bars 16, 22, 26, 28, 30 and 34, and 11 more places.

What is the hardest fill in Goatcraft Torment?

The one at bar 16, at 84 out of 100. 153 bars at 186 BPM -- fast, and 3:17 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 153 BARS ANALYSED