LED ZEPPELIN · DRUM FILLS

The drum fills in Good Times Bad Times

5 fills to learn, played 8 times across 65 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
95 BPM
TIME
4/4
BARS
65
LENGTH
2:44
DIFFICULTY
71/100

Bar 5

LOOP · 95 BPM
PLAYED AT BAR 5 · LANDS ON BAR 6

On snare, high tom, floor tom and hi-hat foot. 82 out of 100 -- hard -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 6. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 11, and 1 more time

LOOP · 95 BPM
PLAYED AT BARS 11 AND 13 · LANDS ON BAR 12

On crash, snare, high tom, floor tom, kick and hi-hat foot. 42 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 12. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 40

LOOP · 95 BPM
PLAYED AT BAR 40 · LANDS ON BAR 41

On crash, snare, high tom, floor tom, kick and hi-hat foot. 81 out of 100 -- hard -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 41. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 57, and 2 more times

LOOP · 95 BPM
PLAYED AT BARS 57-59 · LANDS ON BAR 60

On crash, snare, high tom, floor tom, kick and hi-hat foot. 67 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 60. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 63

LOOP · 95 BPM
PLAYED AT BAR 63 · LANDS ON BAR 64

On crash, snare, high tom, floor tom, kick and hi-hat foot. 70 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 64. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Good Times Bad Times?

5 distinct fills, played 8 times: bars 5, 11, 13, 40, 57-59 and 63.

What is the hardest fill in Good Times Bad Times?

The one at bar 5, at 82 out of 100. 65 bars of 4/4 at a walking 95 BPM, 2:44 of playing, on crash, snare, high tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 65 BARS ANALYSED