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Guitar Town · Steve

Guitar Town · Steve
EXERCISE 17 OF 22
Run H1 · Part H (bars 118-123)
144 / 163 BARS COVERED
0 / 22 PASSED · 6 BARS LIT · IN THE PART H
PART A
PART D
CHORUS
PART H
BREAK
OUTRO
7 groovesEDAS6H+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 3
FILL · 3
LAND · 3
RUN · 1
JOIN · 4
LINK · 2
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Guitar Town on drums

163 bars of 2/4 -- not four -- at 163 BPM, 2:28 of playing on crash, hi-hat, snare, high tom, mid tom, floor tom and kick.

48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
163 BPM
TIME
2/4
BARS
163
LENGTH
2:28
DIFFICULTY
48/100

kick and crashes through bars 3-15, hi-hat through bars 16-123, silence through bars 124-134 and hi-hat through bars 135-163.

The beat

The beat the song is built on is one bar, played through bars 24, 28 and 32, and 4 more places -- 69.5% of every bar the kit plays. Learn that one and the song is very nearly finished.

    24
    1e+a2e+a
HH |x-x-x-x-|
SD |----x---|
BD |x-------|
Guitar Town -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

3 fills to learn, played 4 times: bars 15, 94, 95 and 134.

What the course does

It cuts the song into 18 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- E -- 3 exercises, about 29 minutes.
  2. Through Part A and Part D -- 6 exercises, about 32 minutes.
  3. Bars 17-118 -- 7 exercises, about 29 minutes.
  4. The whole song -- 6 exercises, about 27 minutes. Open above.
START THE COURSE ↑

Questions

What BPM is Guitar Town?

163 BPM, in 2/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Guitar Town hard to play on drums?

48 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 32 out of 100; the rest of the number is everything around it.

How long is the drum part?

163 bars, about 2:28 at the written tempo. The course breaks it into 18 exercises over 4 sittings, about 29 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Guitar Town?

3 fills to learn, played 4 times: bars 15, 94, 95 and 134.

READ OFF THE SCORE ITSELF · 163 BARS ANALYSED