CHILDREN OF BODOM · DRUM FILLS

The drum fills in Hate Crew Deathroll

14 fills to learn, played 33 times across 185 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
210 BPM
TIME
4/4
BARS
185
LENGTH
3:31
DIFFICULTY
67/100

Bar 12, and 1 more time

LOOP · 210 BPM
PLAYED AT BARS 12 AND 118 · LANDS ON BAR 13

On hi-hat, snare, mid tom and kick. 43 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 20

LOOP · 210 BPM
PLAYED AT BAR 20 · LANDS ON BAR 21

On snare and mid tom. 6 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 21. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 28, and 7 more times

LOOP · 210 BPM
PLAYED AT BARS 28, 36, 70, 78 AND 102, AND 3 MORE PLACES · LANDS ON BAR 29

On hi-hat, snare and kick. 25 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 44

LOOP · 210 BPM
PLAYED AT BAR 44 · LANDS ON BAR 45

On ride, hi-hat, snare and kick. 71 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 45. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 52, and 4 more times

LOOP · 210 BPM
PLAYED AT BARS 52-56 · LANDS ON BAR 57

On crash, ride, snare, high tom, mid tom and kick. 46 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 57. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 60

LOOP · 210 BPM
PLAYED AT BAR 60 · LANDS ON BAR 61

On crash, snare, mid tom and kick. 26 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 61. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 84, and 5 more times

LOOP · 210 BPM
PLAYED AT BARS 84-86 AND 156-158 · LANDS ON BAR 87

On crash, ride, snare and kick. 50 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 87. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 90, and 1 more time

LOOP · 210 BPM
PLAYED AT BARS 90 AND 162 · LANDS ON BAR 91

On ride, snare, mid tom, floor tom and kick. 40 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 91. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 94

LOOP · 210 BPM
PLAYED AT BAR 94 · LANDS ON BAR 95

On crash, snare, high tom, mid tom, floor tom and kick. 19 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 95. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 126

LOOP · 210 BPM
PLAYED AT BAR 126 · LANDS ON BAR 127

On hi-hat, snare and kick. 55 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 127. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 134

LOOP · 210 BPM
PLAYED AT BAR 134 · LANDS ON BAR 135

On crash, snare, mid tom and kick. 16 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 135. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 141, and 1 more time

LOOP · 210 BPM
PLAYED AT BARS 141-142 · LANDS ON BAR 143

On crash, hi-hat, snare, mid tom and kick. 30 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 143. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 166

LOOP · 210 BPM
PLAYED AT BAR 166 · LANDS ON BAR 167

On crash, mid tom, floor tom and kick. 25 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 167. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 185

LOOP · 210 BPM
PLAYED AT BAR 185

On crash, snare and kick. 27 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Hate Crew Deathroll?

14 distinct fills, played 33 times: bars 12, 20, 28, 36, 44 and 52-56, and 18 more places.

What is the hardest fill in Hate Crew Deathroll?

The one at bar 44, at 71 out of 100. 185 bars at 210 BPM -- fast, and 3:31 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 185 BARS ANALYSED