GAMMA RAY · DRUM FILLS

The drum fills in Heavy Metal Universe

6 fills to learn, played 12 times across 223 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
165 BPM
TIME
4/4
BARS
223
LENGTH
5:24
DIFFICULTY
56/100

Bar 45

LOOP · 165 BPM
PLAYED AT BAR 45 · LANDS ON BAR 46

On hi-hat, snare, mid tom and kick. 45 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 46. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 69, and 5 more times

LOOP · 165 BPM
PLAYED AT BARS 69, 75, 109, 117 AND 214, AND 1 MORE PLACE · LANDS ON BAR 70

On crash, hi-hat, snare and kick. 33 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 70. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 119

LOOP · 165 BPM
PLAYED AT BAR 119 · LANDS ON BAR 120

On crash, hi-hat, snare and kick. 35 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 120. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 122, and 1 more time

LOOP · 165 BPM
PLAYED AT BARS 122-123 · LANDS ON BAR 124

On crash, hi-hat, snare and kick. 44 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 124. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 147

LOOP · 165 BPM
PLAYED AT BAR 147 · LANDS ON BAR 148

On ride, snare and kick. 50 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 148. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 198

LOOP · 165 BPM
PLAYED AT BAR 198 · LANDS ON BAR 199

On crash, snare and kick. 29 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 199. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Heavy Metal Universe?

6 distinct fills, played 12 times: bars 45, 69, 75, 109, 117 and 119, and 5 more places.

What is the hardest fill in Heavy Metal Universe?

The one at bar 147, at 50 out of 100. 223 bars at 165 BPM -- fast, and 5:24 of it without a break -- on crash, ride, hi-hat, snare, mid tom and kick.

READ OFF THE SCORE ITSELF · 223 BARS ANALYSED