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HELLOHELL · Akatsuki Records

HELLOHELL · Akatsuki Records
EXERCISE 12 OF 56
Groove H -- Part H
65 / 150 BARS COVERED
0 / 56 PASSED · 3 BARS LIT · IN THE PART H
PART A
PART H
BREAK 2
CHORUS
PART K
BREAK 4
CHORUS 2
PART Q
PART S17
PART K
PART L
20 groovesEKLQP+15Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 11
FILL · 6
LAND · 6
RUN · 4
JOIN · 16
LINK · 1
SECTION · 11
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play HELLOHELL on drums

150 bars at 155 BPM -- fast, and 3:52 of it without a break -- on crash, hi-hat, snare, mid tom, floor tom and kick.

60 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
155 BPM
TIME
4/4
BARS
150
LENGTH
3:52
DIFFICULTY
60/100

kick and crashes through bars 1-6, toms through bars 7-9, hi-hat through bars 10-12, toms through bars 13-17, silence through bars 18-25 and kick and crashes through bars 26-34, and 16 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 35-43, 85-87 and 121-127 -- 15.2% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    36
    1.....2.....3.....4.....
HH |o-----o-----o-----o-----|
SD |------x-----------x-----|
BD |x-----------x-----------|
HELLOHELL -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

6 fills to learn, played 16 times: bars 5, 7, 88, 93, 94, 95 and 10 more.

What the course does

It cuts the song into 49 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- K -- 2 exercises, about 20 minutes.
  2. The grooves the song is built on -- L -- 2 exercises, about 20 minutes.
  3. The grooves the song is built on -- P -- 5 exercises, about 29 minutes.
  4. Through Part F -- 2 exercises, about 22 minutes.
  5. Bars 12-18 -- 4 exercises, about 28 minutes. Open above.
  6. Bars 32-104 -- 4 exercises, about 30 minutes.
  7. Bars 44-68 -- 4 exercises, about 30 minutes.
  8. Bars 71-86 -- 4 exercises, about 33 minutes.
  9. and 7 more sittings after that.
START THE COURSE ↑

Questions

What BPM is HELLOHELL?

155 BPM, in 4/4, with the time kept in thirty-second notes. At that speed the thirty-second notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is HELLOHELL hard to play on drums?

60 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 51 out of 100; the rest of the number is everything around it.

How long is the drum part?

150 bars, about 3:52 at the written tempo. The course breaks it into 49 exercises over 15 sittings, about 25 minutes each.

What do I need on the kit?

crash, hi-hat, snare, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in HELLOHELL?

6 fills to learn, played 16 times: bars 5, 7, 88, 93, 94, 95 and 10 more.

READ OFF THE SCORE ITSELF · 150 BARS ANALYSED