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Hellraiser · Ozzy Osbourne

EXERCISE 15 OF 41
Groove J
92 / 119 BARS COVERED
0 / 41 PASSED · 3 BARS LIT · IN THE PART K
CHORUS
PART K
CHORUS 2
PART K
PART P
PART K
CHORUS 3
PART K
OUTRO
6 groovesDKPGX+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 12
FILL · 6
LAND · 6
RUN · 2
JOIN · 6
LINK · 3
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Hellraiser on drums

119 bars of 4/4 at a walking 96 BPM, 4:54 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

60 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
96 BPM
TIME
4/4
BARS
119
LENGTH
4:54
DIFFICULTY
60/100

silence through bars 1-3, snare through bars 4-5, hi-hat through bars 6-63, ride through bars 64-79, hi-hat through bars 80-85 and ride through bars 86-88, and 1 more change after that.

The beat

The beat the song is built on is one bar, played through bars 6-10, 12-18 and 20-26, and 7 more places -- 33.6% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    6
    1...........2...........3...........4...........
HH |x-----x-----x-----x-----x-----x-----x-----x-----|
SD |------------x-----------------------x-----------|
BD |x-----------------------x-----------------------|
Hellraiser -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

6 fills to learn, played 9 times: bars 27, 35, 39, 51, 59, 79 and 3 more.

What the course does

It cuts the song into 34 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- D, K -- 2 exercises, about 26 minutes.
  2. The grooves the song is built on -- P -- 3 exercises, about 20 minutes.
  3. Through the Chorus -- 3 exercises, about 33 minutes.
  4. Through the Chorus and Part G -- 4 exercises, about 25 minutes.
  5. Through Part G -- 2 exercises, about 17 minutes.
  6. Through Part G and Part K -- 2 exercises, about 20 minutes. Open above.
  7. Through Part K and the Chorus 2 -- 5 exercises, about 28 minutes.
  8. Through Part K and Part P -- 3 exercises, about 27 minutes.
  9. and 4 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Hellraiser?

96 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Hellraiser hard to play on drums?

60 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 35 out of 100; the rest of the number is everything around it.

How long is the drum part?

119 bars, about 4:54 at the written tempo. The course breaks it into 34 exercises over 12 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Hellraiser?

6 fills to learn, played 9 times: bars 27, 35, 39, 51, 59, 79 and 3 more.

READ OFF THE SCORE ITSELF · 119 BARS ANALYSED