INFANT ANNIHILATOR · DRUM FILLS

The drum fills in Horizons of Flesh

19 fills to learn, played 33 times across 137 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
130 BPM
TIME
4/4
BARS
137
LENGTH
4:12
DIFFICULTY
77/100

Bar 11

LOOP · 130 BPM
PLAYED AT BAR 11 · LANDS ON BAR 12

On crash, snare, high tom, mid tom and kick. 68 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 12. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 16, and 1 more time

LOOP · 130 BPM
PLAYED AT BARS 16-17 · LANDS ON BAR 18

On crash, snare, mid tom and kick. 71 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 18. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 23

LOOP · 130 BPM
PLAYED AT BAR 23 · LANDS ON BAR 24

On crash, snare, high tom, mid tom and kick. 67 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 24. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 26

LOOP · 130 BPM
PLAYED AT BAR 26 · LANDS ON BAR 27

On crash, snare, high tom, mid tom and kick. 61 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 27. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 28

LOOP · 130 BPM
PLAYED AT BAR 28 · LANDS ON BAR 29

On crash, high tom, mid tom and kick. 58 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 34, and 3 more times

LOOP · 130 BPM
PLAYED AT BARS 34-37 · LANDS ON BAR 38

On crash, ride, snare, high tom, mid tom and kick. 80 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 38. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 41, and 1 more time

LOOP · 130 BPM
PLAYED AT BARS 41-42 · LANDS ON BAR 43

On crash, snare, high tom, mid tom and kick. 84 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 43. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 49

LOOP · 130 BPM
PLAYED AT BAR 49 · LANDS ON BAR 50

On crash, snare, mid tom and kick. 51 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 50. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 53

LOOP · 130 BPM
PLAYED AT BAR 53 · LANDS ON BAR 54

On ride, snare and kick. 100 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 54. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 61

LOOP · 130 BPM
PLAYED AT BAR 61 · LANDS ON BAR 62

On crash, ride, snare, high tom and kick. 100 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 62. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 69

LOOP · 130 BPM
PLAYED AT BAR 69 · LANDS ON BAR 70

On crash, snare, mid tom, floor tom and kick. 66 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 70. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 71, and 4 more times

LOOP · 130 BPM
PLAYED AT BARS 71-75 · LANDS ON BAR 76

On crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. 83 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 76. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 81

LOOP · 130 BPM
PLAYED AT BAR 81 · LANDS ON BAR 82

On crash, snare and kick. 84 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 82. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 84

LOOP · 130 BPM
PLAYED AT BAR 84 · LANDS ON BAR 85

On crash, snare, mid tom and kick. 81 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 85. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 90

LOOP · 130 BPM
PLAYED AT BAR 90 · LANDS ON BAR 91

On crash, mid tom, floor tom and kick. 34 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 91. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 92

LOOP · 130 BPM
PLAYED AT BAR 92 · LANDS ON BAR 93

On crash, snare, high tom, mid tom and kick. 60 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 93. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 105

LOOP · 130 BPM
PLAYED AT BAR 105 · LANDS ON BAR 106

On crash, snare, mid tom, floor tom and kick. 55 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 106. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 111, and 4 more times

LOOP · 130 BPM
PLAYED AT BARS 111-115 · LANDS ON BAR 116

On crash, snare, mid tom, floor tom and kick. 78 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 116. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 118, and 1 more time

LOOP · 130 BPM
PLAYED AT BARS 118-119 · LANDS ON BAR 120

On crash, snare and kick. 70 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 120. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Horizons of Flesh?

19 distinct fills, played 33 times: bars 11, 16-17, 23, 26, 28 and 34-37, and 13 more places.

What is the hardest fill in Horizons of Flesh?

The one at bar 53, at 100 out of 100. 137 bars of 4/4 at 130 BPM, about 4:12 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 137 BARS ANALYSED