JOHN COUGAR MELLENCAMP · DRUM FILLS

The drum fills in Hurt So Good

6 fills to learn, played 11 times across 110 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
120 BPM
TIME
4/4
BARS
110
LENGTH
3:40
DIFFICULTY
52/100

Bar 5, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 5 AND 9 · LANDS ON BAR 6

On hi-hat, snare, high tom, mid tom, floor tom and kick. 43 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 6. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 30, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 30 AND 57 · LANDS ON BAR 31

On ride, hi-hat, snare, floor tom and kick. 56 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 31. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 66

LOOP · 120 BPM
PLAYED AT BAR 66 · LANDS ON BAR 67

On ride, snare, floor tom and kick. 39 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 67. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 80, and 2 more times

LOOP · 120 BPM
PLAYED AT BARS 80-82 · LANDS ON BAR 83

On crash, ride, snare, high tom, mid tom, floor tom and kick. 61 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 83. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 90, and 1 more time

LOOP · 120 BPM
PLAYED AT BARS 90 AND 109 · LANDS ON BAR 91

On ride, snare, mid tom, floor tom and kick. 46 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 91. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 105

LOOP · 120 BPM
PLAYED AT BAR 105 · LANDS ON BAR 106

On ride, hi-hat, snare and kick. 52 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 106. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Hurt So Good?

6 distinct fills, played 11 times: bars 5, 9, 30, 57, 66 and 80-82, and 3 more places.

What is the hardest fill in Hurt So Good?

The one at bar 30, at 64 out of 100. 110 bars of 4/4 at 120 BPM, about 3:40 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 110 BARS ANALYSED