← SONGS

In Due Time · Killswitch Engage

EXERCISE 1 OF 55
Groove G -- Chorus
0 / 140 BARS COVERED
0 / 55 PASSED · 33 BARS LIT · IN THE CHORUS, CHORUS 2, CHORUS 3
PART B
CHORUS
PART P
PART S
CHORUS 2
PART W
PART AD
PART S
CHORUS 3
9 groovesGWSBAD+4Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 13
FILL · 9
LAND · 9
RUN · 1
JOIN · 9
LINK · 7
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play In Due Time on drums

140 bars at 171 BPM -- fast, and 3:16 of it without a break -- on crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

58 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
171 BPM
TIME
4/4
BARS
140
LENGTH
3:16
DIFFICULTY
58/100

kick and crashes through bar 1, snare through bars 2-16, hi-hat through bars 17-24, snare through bars 25-33, hi-hat through bars 34-49 and snare through bars 50-73, and 3 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 18-24, 26-28 and 30-32, and 9 more places -- 23.9% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    34
    1e+a2e+a3e+a4e+a
CC |x-------------x-|
HH |----o---o---o---|
SD |----x-------x---|
BD |--x---x-x-x---x-|
In Due Time -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

9 fills to learn, played 14 times: bars 25, 33, 41, 57, 58, 61 and 8 more.

What the course does

It cuts the song into 45 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- G, B -- 2 exercises, about 23 minutes.
  2. The grooves the song is built on -- S -- 3 exercises, about 23 minutes.
  3. Through Part B -- 3 exercises, about 31 minutes.
  4. Through Part B and the Chorus -- 5 exercises, about 20 minutes.
  5. Through the Chorus -- 3 exercises, about 19 minutes.
  6. Through the Chorus and Part P -- 4 exercises, about 28 minutes.
  7. Through Part P and Part S -- 6 exercises, about 33 minutes.
  8. Through Part S and the Chorus 2 -- 7 exercises, about 24 minutes.
  9. and 5 more sittings after that.
START THE COURSE ↑

Questions

What BPM is In Due Time?

171 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is In Due Time hard to play on drums?

58 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 41 out of 100; the rest of the number is everything around it.

How long is the drum part?

140 bars, about 3:16 at the written tempo. The course breaks it into 45 exercises over 13 sittings, about 26 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in In Due Time?

9 fills to learn, played 14 times: bars 25, 33, 41, 57, 58, 61 and 8 more.

READ OFF THE SCORE ITSELF · 140 BARS ANALYSED