AIOBAHN · DRUM BEAT

The drum beat in INTERNET OVERDOSE

The beat the song is built on is one bar, played through bars 7, 9-23 and 25-31, and 6 more places -- 39.2% of every bar the kit plays. Learn that one and most of the song is already under your hands.

TEMPO
163 BPM
TIME
4/4
BARS
141
LENGTH
3:22
DIFFICULTY
44/100

The beat, written out

LOOP · 163 BPM
INTERNET OVERDOSE · BAR 10

It is played on snare and kick, counted in sixteenth notes. On its own it scores 21 out of 100 -- straightforward -- and the thing that decides that is the independence between the hands and the feet.

The whole song is 44 out of 100, so the beat is not the hard part: what costs you is everything around it, the joins and the fills.

How to get it under your hands

The room opens this beat on its simplest reduction, at 122 BPM, and adds the notes back a rung at a time -- 3 of them. Nothing is a matter of opinion: each rung has a tempo to reach and a gate to pass before the next one.

Tempo goes 122, 143 and 163 BPM, and the gate at each one is 8 loops in a row with no wrong note and no wobble in the time.

PRACTISE THIS BEAT →

Questions

What drum beat does INTERNET OVERDOSE use?

A one-bar groove on snare and kick, in 4/4 at 163 BPM, counted in sixteenth notes. It is written out above, and it covers 39.2% of the bars the kit plays.

Where does the beat come in?

Bars 7, 9-23, 25-31 and 55, and 5 more places. The time is kept on the kick and crashes to start with, and it changes 17 times over the song.

Is the beat in INTERNET OVERDOSE hard?

21 out of 100 on its own -- straightforward. The song as a whole is 44 out of 100 -- a fair first song -- with the independence between the hands and the feet the part that decides it.

READ OFF THE SCORE ITSELF · 141 BARS ANALYSED