IMPERIAL CIRCUS DEAD DECADENCE · DRUM FILLS

The drum fills in Jashin No Konrei Gi Wa Ai To Shiru

23 fills to learn, played 48 times across 289 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
240 BPM
TIME
4/4
BARS
289
LENGTH
4:49
DIFFICULTY
87/100

Bar 1

LOOP · 240 BPM
PLAYED AT BAR 1 · LANDS ON BAR 2

On crash, snare and kick. 48 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 2. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 9, and 1 more time

LOOP · 240 BPM
PLAYED AT BARS 9 AND 280 · LANDS ON BAR 10

On crash, high tom, mid tom and kick. 46 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 10. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 17, and 1 more time

LOOP · 240 BPM
PLAYED AT BARS 17 AND 41 · LANDS ON BAR 18

On crash, snare, high tom and kick. 39 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 18. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 25, and 1 more time

LOOP · 240 BPM
PLAYED AT BARS 25 AND 49 · LANDS ON BAR 26

On crash, snare and kick. 42 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 26. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 32, and 1 more time

LOOP · 240 BPM
PLAYED AT BARS 32 AND 89 · LANDS ON BAR 33

On snare, high tom, mid tom and floor tom. 32 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 33. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 57, and 2 more times

LOOP · 240 BPM
PLAYED AT BARS 57, 122 AND 242 · LANDS ON BAR 58

On snare, high tom, mid tom and kick. 41 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 58. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 59, and 2 more times

LOOP · 240 BPM
PLAYED AT BARS 59, 108 AND 244 · LANDS ON BAR 60

On crash, hi-hat, snare and kick. 57 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 60. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 73

LOOP · 240 BPM
PLAYED AT BAR 73 · LANDS ON BAR 74

On crash, snare and kick. 59 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 74. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 81

LOOP · 240 BPM
PLAYED AT BAR 81 · LANDS ON BAR 82

On snare, high tom, mid tom and kick. 45 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 82. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 106

LOOP · 240 BPM
PLAYED AT BAR 106 · LANDS ON BAR 107

On crash, snare and kick. 22 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 107. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 112, and 2 more times

LOOP · 240 BPM
PLAYED AT BARS 112-114 · LANDS ON BAR 115

On crash, ride, snare, high tom, mid tom and kick. 73 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 115. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 134, and 2 more times

LOOP · 240 BPM
PLAYED AT BARS 134-136 · LANDS ON BAR 137

On crash, snare, high tom, mid tom and kick. 46 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 137. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 149, and 1 more time

LOOP · 240 BPM
PLAYED AT BARS 149-150 · LANDS ON BAR 151

On crash, snare, high tom, mid tom and kick. 52 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 151. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 158

LOOP · 240 BPM
PLAYED AT BAR 158 · LANDS ON BAR 159

On crash, snare and kick. 55 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 159. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 166, and 1 more time

LOOP · 240 BPM
PLAYED AT BARS 166 AND 284 · LANDS ON BAR 167

On crash, snare and kick. 41 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 167. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 174, and 1 more time

LOOP · 240 BPM
PLAYED AT BARS 174 AND 288 · LANDS ON BAR 175

On crash, snare, high tom, mid tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 175. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 214

LOOP · 240 BPM
PLAYED AT BAR 214 · LANDS ON BAR 215

On crash, snare, high tom, mid tom and floor tom. 15 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 215. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 218, and 1 more time

LOOP · 240 BPM
PLAYED AT BARS 218-219 · LANDS ON BAR 220

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 51 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 220. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 222

LOOP · 240 BPM
PLAYED AT BAR 222 · LANDS ON BAR 223

On crash, snare and kick. 48 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 223. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 229, and 5 more times

LOOP · 240 BPM
PLAYED AT BARS 229-234 · LANDS ON BAR 235

On crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. 50 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 235. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 248, and 2 more times

LOOP · 240 BPM
PLAYED AT BARS 248-250 · LANDS ON BAR 251

On crash, ride, snare, high tom, mid tom and kick. 76 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 251. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 258

LOOP · 240 BPM
PLAYED AT BAR 258 · LANDS ON BAR 259

On snare and kick. 45 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 259. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 270, and 2 more times

LOOP · 240 BPM
PLAYED AT BARS 270-272 · LANDS ON BAR 273

On crash, hi-hat, snare, high tom and kick. 56 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 273. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Jashin No Konrei Gi Wa Ai To Shiru?

23 distinct fills, played 48 times: bars 1, 9, 17, 25, 32 and 41, and 27 more places.

What is the hardest fill in Jashin No Konrei Gi Wa Ai To Shiru?

The one at bar 248, at 76 out of 100. 289 bars at 240 BPM -- fast, and 4:49 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 289 BARS ANALYSED